| 2012 | Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character. | Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro |
| 2012 | An Analysis of Motion Blending Techniques. | Andrew W. Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro |
| 2012 | Using Optimal Control Methods to Generate Human Walking Motions. | Martin L. Felis, Katja D. Mombaur |
| 2012 | Perception of Complex Emotional Body Language of a Virtual Character. | Cathy Ennis, Arjan Egges |
| 2012 | Realtime, Physics-Based Marker Following. | Joseph L. Cooper, Dana H. Ballard |
| 2012 | Controlling Three Agents in a Quarrel: Lessons Learnt. | Cyril Brom, Petr Babor, Markta Popelov, Michal Bda, Jakub Tomek, Jakub Gemrot |
| 2012 | Modeling Physically Simulated Characters with Motion Networks. | Robert Backman, Marcelo Kallmann |
| 2012 | Analysis and Verification of Navigation Strategies by Abstract Interpretation of Cellular Automata. | Gianluca Amato, Francesca Scozzari |
| 2012 | Conveying Real-Time Ambivalent Feelings through Asymmetric Facial Expressions. | Junghyun Ahn, Stphane Gobron, Daniel Thalmann, Ronan Boulic |
| 2011 | Real-Time Interactive Character Animation by Parallelization of Genetic Algorithms. | Min Zou |
| 2011 | Energy-Based Pose Unfolding and Interpolation for 3D Articulated Characters. | He Wang, Taku Komura |
| 2011 | Parallelized Incomplete Poisson Preconditioner in Cloth Simulation. | Costas Sideris, Mubbasir Kapadia, Petros Faloutsos |
| 2011 | Parameterizing Behavior Trees. | Alexander Shoulson, Francisco M. Garcia, Matthew Jones, Robert Mead, Norman I. Badler |
| 2011 | Building a Character Animation System. | Ari Shapiro |
| 2011 | Twisting, Tearing and Flicking Effects in String Animations. | Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita |
| 2011 | Roadmap-Based Level Clearing of Buildings. | Samuel Rodrguez, Nancy M. Amato |
| 2011 | When a Couple Goes Together: Walk along Steering. | Markta Popelov, Michal Bda, Cyril Brom, Jakub Gemrot, Jakub Tomek |
| 2011 | A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU. | Chao Peng, Seung In Park, Yong Cao, Jie Tian |
| 2011 | Directional Constraint Enforcement for Fast Cloth Simulation. | Oktar Ozgen, Marcelo Kallmann |
| 2011 | Generating Avoidance Motion Using Motion Graph. | Masaki Oshita, Naoki Masaoka |
| 2011 | Automatic Generation of Suboptimal NavMeshes. | Ramon Oliva, Nuria Pelechano |
| 2011 | Reactive Virtual Creatures for Dexterous Physical Interactions. | Hironori Mitake, Shoichi Hasegawa, Makoto Sato |
| 2011 | Intelligent Camera Control Using Behavior Trees. | Daniel Markowitz, Joseph T. Kider Jr., Alexander Shoulson, Norman I. Badler |
| 2011 | Feature-Based Locomotion with Inverse Branch Kinematics. | Mentar Mahmudi, Marcelo Kallmann |
| 2011 | Space-Time Planning in Dynamic Environments with Unknown Evolution. | Thomas Lopez, Fabrice Lamarche, Tsai-Yen Li |