| 2019 | Scenario Generalization of Data-driven Imitation Models in Crowd Simulation. | Gang Qiao, Honglu Zhou, Mubbasir Kapadia, Sejong Yoon, Vladimir Pavlovic |
| 2019 | Robust Marker Trajectory Repair for MOCAP using Kinematic Reference. | Maksym Perepichka, Daniel Holden, Sudhir P. Mudur, Tiberiu Popa |
| 2019 | 3D Car Shape Reconstruction from a Single Sketch Image. | Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho, Shigeo Morishima |
| 2019 | The Q*bird Level Designer: User-assisted procedural level design in augmented reality. | Aline Normoyle, Yifei Cheng |
| 2019 | Animation Synthesis Triggered by Vocal Mimics. | Adrien Nivaggioli, Damien Rohmer |
| 2019 | The Influence of Step Length to Step Frequency Ratio on the Perception of Virtual Walking Motions. | Benjamin Niay, Anne-Hlne Olivier, Julien Pettr, Ludovic Hoyet |
| 2019 | Motion Adaptation with Cascaded Inequality Tasks. | Tomohiko Mukai, Shigeru Kuriyama, Masaki Oshita |
| 2019 | Dancing ICE: A Rhythm Game to Control the Amount of Movement Through Pre-Recorded Healthy Moves. | Anatole Martin, Jean Farines, Pujana Paliyawan, Ruck Thawonmas |
| 2019 | Attracted by light: vision-based steering virtual characters among dark and light obstacles. | Axel Lpez, Franois Chaumette, ric Marchand, Julien Pettr |
| 2019 | Improving Brain Memory through Gaming Using Hand Clenching and Spreading. | Yunshi Liu, Febri Abdullah, Pujana Paliyawan, Ruck Thawonmas, Tomohiro Harada |
| 2019 | Fast Projective Skinning. | Martin Komaritzan, Mario Botsch |
| 2019 | Data-driven Gaze Animation using Recurrent Neural Networks. | Alex Klein, Zerrin Yumak, Arjen Beij, A. Frank van der Stappen |
| 2019 | Automatic Sign Dance Synthesis from Gesture-based Sign Language. | Naoya Iwamoto, Hubert P. H. Shum, Wakana Asahina, Shigeo Morishima |
| 2019 | Emotion Transfer for Hand Animation. | Ana-Sabina Irimia, Jacky C. P. Chan, Kamlesh Mistry, Wei Wei, Edmond S. L. Ho |
| 2019 | DSPP: Deep Shape and Pose Priors of Humans. | Shanfeng Hu, Hubert P. H. Shum, Antonio Mucherino |
| 2019 | An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training. | Jake Hall, Jacky C. P. Chan, Hubert P. H. Shum, Wei Wei, Edmond S. L. Ho |
| 2019 | Spatial Motion Doodles: Sketching Animation in VR Using Hand Gestures and Laban Motion Analysis. | Maxime Garcia, Rmi Ronfard, Marie-Paule Cani |
| 2019 | Elicitation Study of Body Gestures for Locomotion in HMD-VR Interfaces in a Sitting-Position. | Priya Ganapathi, Keyur Sorathia |
| 2019 | Natural Posture Blending Using Deep Neural Networks. | Felix Gaisbauer, Jannes Lehwald, Janis Sprenger, Enrico Rukzio |
| 2019 | High fidelity simulation of corotational linear FEM for incompressible materials. | Mihai Frncu, Arni Asgeirsson, Kenny Erleben |
| 2019 | Multi-objective adversarial gesture generation. | Ylva Ferstl, Michael Neff, Rachel McDonnell |
| 2019 | Stylistic Locomotion Modeling and Synthesis using Variational Generative Models. | Han Du, Erik Herrmann, Janis Sprenger, Klaus Fischer, Philipp Slusallek |
| 2019 | Identifying Indoor Navigation Landmarks Using a Hierarchical Multi-Criteria Decision Framework. | Rohit Kumar Dubey, Samuel S. Sohn, Tyler Thrash, Christoph Hoelscher, Mubbasir Kapadia |
| 2019 | An automatic tool to facilitate authoring animation blending in game engines. | Luis Delicado, Nuria Pelechano |
| 2019 | Early Termination of Conjugate Gradients for Corotated Finite Elements. | Alex Dahl, Adam W. Bargteil |