| 2014 | Pictorial Representations of Achievement Emotions: Preliminary Data with Children and Adults. | Daniela Raccanello, Caterina Bianchetti |
| 2014 | Learning Object Repositories with Federated Searcher over the Cloud. | Fernando De la Prieta, Ana Beln Gil, Antonio Juan Snchez Martin, Carolina Zato |
| 2014 | Many Children and Short Project Timing: How TERENCE Harmonized These Conflicting Requirements. | Tania Di Mascio, Alessandra Melonio, Laura Tarantino, Pierpaolo Vittorini |
| 2014 | Gamify Your Field Studies for Learning about Your Learners. | Tania Di Mascio, Rosella Gennari, Alessandra Melonio, Pierpaolo Vittorini |
| 2014 | Using Universal Design for Learning Guidelines to Evaluate a Computer Assisted Note Taking Software Solution. | Andrea Mangiatordi |
| 2014 | Psychometric Tests in the Field of Drawing Based in Timing Measurements. | Carolina Lpez, F. Lpez, Luis Fernando Castillo, Manuel Gonzlez Bedia, Toms Gmez, Miguel Aguilera |
| 2014 | Assisting Students in Writing by Examining How Their Ideas Are Connected. | Samuel Gonzlez Lpez, Aurelio Lpez-Lpez |
| 2014 | Identifying Weak Sentences in Student Drafts: A Tutoring System. | Samuel Gonzlez Lpez, Steven Bethard, Aurelio Lpez-Lpez |
| 2014 | A Collaborative Distance Learning Portal Integrating 3D Virtual Labs in Biomedicine. | Daniele Landro, Giovanni De Gasperis, Guido Macchiarelli |
| 2014 | Towards Animated Visualization of Actors and Actions in a Learning Environment. | Oleksandr Kolomiyets, Marie-Francine Moens |
| 2014 | Learning through Technology - A Cue-Based Approach. | Barbara Giacominelli, Margherita Pasini, Rob Hall |
| 2014 | Achieving Diagnostic Expertise through Technology: A Cue Based Approach. | Barbara Giacominelli, Margherita Pasini, Rob Hall |
| 2014 | Opensource Gamification of a Computer Science Lecture to Humanities Students. | Giovanni De Gasperis, Niva Florio |
| 2014 | Extreme Apprenticeship Meets Playful Design at Operating Systems Labs: A Case Study. | Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Naomi Mastachi |
| 2014 | Personalizing E-Learning 2.0 Using Recommendations. | Martina Holenko Dlab, Natasa Hoic-Bozic, Jasminka Mezak |
| 2014 | The Pedagogical Evaluation of TERENCE: Preliminary Results for Hearing Learners in Italy. | Vincenza Cofini, Dina Di Giacomo, Tania Di Mascio, Rosella Gennari, Pierpaolo Vittorini |
| 2014 | Business Games and Simulations: Which Factors Play Key Roles in Learning. | Andrea Ceschi, Riccardo Sartori, Giuseppe Tacconi, Dorina Hysenbelli |
| 2014 | Cooperate Or Defect? How an Agent Based Model Simulation on Helping Behavior Can Be an Educational Tool. | Andrea Ceschi, Dorina Hysenbelli, Riccardo Sartori, Giuseppe Tacconi |
| 2014 | The Relationship between Psycho-pedagogical and Usability Data in the TERENCE Evaluation Methodology. | Maria Rosita Cecilia, Vincenza Cofini, Tania Di Mascio, Pierpaolo Vittorini |
| 2014 | Development of Sign Language Communication Skill on Children through Augmented Reality and the MuCy Model. | Jonathan Cadeanes, Anglica Gonzlez Arrieta |
| 2014 | Achievement Goals as Antecedents of Achievement Emotions: The 3 X 2 Achievement Goal Model as a Framework for Learning Environments Design. | Margherita Brondino, Daniela Raccanello, Margherita Pasini |
| 2014 | The Text Simplification in TERENCE. | Barbara Arf, Jane Oakhill, Emanuele Pianta |
| 2014 | Study of the Evolution of the Underlying Social Network of Discussion and Generation of New Ideas Applying an Instructional and Learning Model. | Fernando Alonso, Jos M. Font, Genoveva Lpez Gmez, Daniel Manrique |
| 2012 | Menu Navigation in Mobile Devices Using the Accelerometer. | Alejandro Snchez, Gabriel Villarrubia, Amparo Jimnez, Amparo Casado, Carolina Zato, Sara Rodrguez, Ignasi Barri, Edgar Rubin Soler, Eva Vzquez de Prada, Carlos Rebate Snchez, Jos A. Cabo, Joaqun Seco, Jess Sanz, Javier Bajo, Juan Manuel Corchado |
| 2012 | Understanding Computer Architecture with Visual Simulations: What Educational Value? | Besim Mustafa, Peter Alston |