| 2008 | Distraxion. | Mike Stern |
| 2008 | Guitar man: (an implementation of a rhythm game cooperative musical performance system with actual musical instruments). | Aram So |
| 2008 | Alison: statified cooperative storytelling in dissociative identity disorders. | Matthew Smith, Evan Boucher |
| 2008 | The Girl Who Cried Flowers. | Umesh Shukla |
| 2008 | Shift to the third space and philosophical perspective of consilience of arts and science-technology. | Kwang-Hyun Shim |
| 2008 | Fly Out Blue. | Jack (Ming-Huei) Shih |
| 2008 | Ghost Interruption. | Lien Fan Shen, Satu Hummasti, H. James de St. Germain |
| 2008 | The Orb. | James Nick Sears |
| 2008 | Twisted. | Heiko Schneck, Martin Tallosy |
| 2008 | An augmented tabletop video game with pinching gesture recognition. | Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro Fukuchi |
| 2008 | M | Satoshi Sakurai, Tokuo Yamaguchi, Yoshifumi Kitamura, Yuichi Itoh, Ryo Fukazawa, Fumio Kishino, Miguel A. Nacenta, Sriram Subramanian |
| 2008 | Flaneur: digital see-through telescope. | Hiroshi Sakasai, Hiroshi Kato, Takako Igarashi, Miho Ishii, Maki Sugimoto, Masahiko Inami, Masahiko Inakage, Naohito Okude |
| 2008 | Big Buck Bunny. | Ton Roosendaal |
| 2008 | Chronos 1.0. | Eric Riewer |
| 2008 | Oktapodi. | Eric Riewer |
| 2008 | Blind spot. | Eric Riewer |
| 2008 | Incorporating animation technologies into tools for colonial American education. | Christopher P. Redmann |
| 2008 | Origami. | Jeffrey Plansker |
| 2008 | Falling: suicide and the sidewalk. | Brett Phares |
| 2008 | Liuliu Pangpang. | Yachi Peng, Maowei Yu, Woo sok Jang, Sue Gyeong Syn, Seungjoo Kim |
| 2008 | Seeing in 3D. | Bob Parslow, Geoff Wyvill |
| 2008 | The new perspective of consilience of arts and technology in the era of ubiquitous computing. | Se-Hyung Park |
| 2008 | There can be only one: independent animation production for the lonely. | Kristen Palana, Steve Rittler |
| 2008 | Clothfighters. | Simon Pabst |
| 2008 | The making of Street Fighter IV. | Toshio Ohashi |