| 2024 | EchoVision: Experiencing Bat Echolocation via Mixed Reality. | Botao Amber Hu, Jiabao Li, Danlin Huang, Jianan Johanna Liu, Xiaobo Aaron Hu, Yilan Elan Tao |
| 2024 | Becoming Bats with "EchoVision": Towards Eco-Phenomenological Mixed Reality. | Botao Amber Hu, Jiabao Li, Danlin Huang, Jianan Johanna Liu, Xiaobo Aaron Hu, Yilan Elan Tao |
| 2024 | GravField: Live-coding Bodies through Mixed Reality. | Botao Amber Hu, Rem RunGu Lin, Yuemin Huang, Mingze Chai, Xiaobo Aaron Hu, Yilan Elan Tao |
| 2024 | Tale of Tales: Interdisciplinary Art at the Intersection of Music, History, Sugar, and Technology. | Tak-Cheung Hui, Yu-Chia Kuo |
| 2024 | Eye of Flora: Encountering Nature through the Mixed Reality Lens of Plant-Environment Interactions. | Youyang Hu, Cyprien R. Fol, Chiaochi Chou, Verena C. Griess, Yasuaki Kakehi |
| 2024 | Matrix Model and Uberbau. | Rui Hu, Susan Yingshu Chen |
| 2024 | Cinema Meowdiso: Films Co-Created by Human, Large Language Models and a Cat. | Xuanyang Huang, Xiaoyun Zhong, Zhihua Zhong, Theodoros Papatheodorou, David Kei-Man Yip |
| 2024 | IT3: Immersive Table Tennis Training Based on 3D Reconstruction of Broadcast Video. | Pei-Hsin Huang, Shang-Ching Liu, Li-Yang Huang, Chuan-Meng Chiu, Jo-Chien Wang, Pu Ching, Hung-Kuo Chu, Min-Chun Hu |
| 2024 | Dynamic Skeletonization via Variational Medial Axis Sampling. | Qijia Huang, Pierre Kraemer, Sylvain Thery, Dominique Bechmann |
| 2024 | Emperor. | Wan-Chen Huang |
| 2024 | ReVersion: Diffusion-Based Relation Inversion from Images. | Ziqi Huang, Tianxing Wu, Yuming Jiang, Kelvin C. K. Chan, Ziwei Liu |
| 2024 | Unsteady Streamline Synthesis. | Chen-Yuan Hsu, Li-Yi Wei |
| 2024 | Projects and Portfolios - An Educator's Reflections on the Summative Assessments in a Game Programming Course. | Steffan Hooper, Burkhard Wnsche, Stefan Marks, Andrew Luxton-Reilly, Paul Denny |
| 2024 | Don't Feed the Unicorn. | Katherine Hogan, Kimberly Peh |
| 2024 | Sheep Shapes. | Jia-En Ho |
| 2024 | ARAP-Based Shape Editing to Manipulate the Center of Mass. | Shunsuke Hirata, Yuta Noma, Koya Narumi, Yoshihiro Kawahara |
| 2024 | A Demonstration of Selfrionette: A Force-Input Controller for Continuous Full-Body Avatar Manipulation and Enhanced Virtual Haptics. | Yutaro Hirao, Takeru Hashimoto |
| 2024 | An Empirical Analysis of GPT-4V's Performance on Fashion Aesthetic Evaluation. | Yuki Hirakawa, Takashi Wada, Kazuya Morishita, Ryotaro Shimizu, Takuya Furusawa, Sai Htaung Kham, Yuki Saito |
| 2024 | Echoes of Antiquity: An Interactive Installation for Guqin Culture Heritage Using Mid-Air interaction and Generative AI. | Yuyao Heng, Yingman Chen, Zihan Gao |
| 2024 | Sustainable VFX - An Educational Challenge. | Volker Helzle, Alexander Kreische, Simon Spielmann, Jonas Trottnow |
| 2024 | DifFRelight: Diffusion-Based Facial Performance Relighting. | Mingming He, Pascal Clausen, Ahmet Levent Tasel, Li Ma, Oliver Pilarski, Wenqi Xian, Laszlo Rikker, Xueming Yu, Ryan D. Burgert, Ning Yu, Paul E. Debevec |
| 2024 | Not Just a Gimmick: A Preliminary Study on Designing Interactive Media Art to Empower Embedded Culture's Practitioner. | Yihao He |
| 2024 | Fluid Highlights: Stylized Highlights for Anime-Style Food Rendering by Fluid Simulation. | Atsuki Haruyama, Yuki Morimoto |
| 2024 | Can GPTs Evaluate Graphic Design Based on Design Principles? | Daichi Haraguchi, Naoto Inoue, Wataru Shimoda, Hayato Mitani, Seiichi Uchida, Kota Yamaguchi |
| 2024 | "Pla-tsugi: Modern Kintsugi through Digital Fabrication". | Akio Harada |