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SIGGRAPH Asia

SiggraphA

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

2,798

2008–2025

Papers per year

2008448 peak2025

SiggraphA papers

2,798 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs.Kunal Gupta, Milos Hasan, Zexiang Xu, Fujun Luan, Kalyan Sunkavalli, Xin Sun, Manmohan Chandraker, Sai Bi
2023Healing Horizons: Adaptive VR for Traumatic Brain Injury Rehabilitation.Kunal Gupta, Zhuang Chang, Tamil Selvan Gunasekaran, Yuewei Zhang, Joanne Nunnerley, Marcus King, Peta Murphy, Philip Pitts, Conor Russomanno, Mark Billinghurst
2023VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis.Yuan-Chen Guo, Yan-Pei Cao, Chen Wang, Yu He, Ying Shan, Song-Hai Zhang
2023Haptic Hongi - Reiterated.Mairi Gunn, Prasanth Sasikumar, Sachith Muthukumarana, Tania Remana, Mark Billinghurst
2023Footstep Detection for Film Sound Production.Xiaojuan Gu, Junliang Chen, Bo Li, Jun Chen
2023Perceptual Requirements for World-Locked Rendering in AR and VR.Phillip Guan, Eric Penner, Joel Hegland, Benjamin Letham, Douglas Lanman
2023Dynamic Ocean Explorer: XR Experience.Philip Grimmett, Emma Krantz, Nagida Helsby-Clark, Dominic Branchaud, Viveka Weiley
2023Ice Merchants.Joo Gonzalez, Bruno Caetano, Michal Proena
2023SeamlessNeRF: Stitching Part NeRFs with Gradient Propagation.Bingchen Gong, Yuehao Wang, Xiaoguang Han, Qi Dou
2023Interactive Story Visualization with Multiple Characters.Yuan Gong, Youxin Pang, Xiaodong Cun, Menghan Xia, Yingqing He, Haoxin Chen, Longyue Wang, Yong Zhang, Xintao Wang, Ying Shan, Yujiu Yang
2023Holographic Near-eye Display with Real-time Embedded Rendering.Antonin Gilles, Pierre Le Gargasson, Grgory Hocquet, Patrick Gioia
2023A University Curriculum Course for Undergraduates: Artificial Intelligence and Art.Gregory Patrick Garvey
2023Transparent Object Reconstruction via Implicit Differentiable Refraction Rendering.Fangzhou Gao, Lianghao Zhang, Li Wang, Jiamin Cheng, Jiawan Zhang
2023The Effect of Wearing Knee Supporters on the Applicable Gain of Redirected Walking.Gaku Fukui, Takuto Nakamura, Keigo Matsumoto, Takuji Narumi, Hideaki Kuzuoka
2023VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Rendering.Linus Franke, Darius Rckert, Laura Fink, Matthias Innmann, Marc Stamminger
2023From fledglings to wise owls: : Nurturing talent to new heights.Mark Flanagan
2023LiveNVS: Neural View Synthesis on Live RGB-D Streams.Laura Fink, Darius Rckert, Linus Franke, Joachim Keinert, Marc Stamminger
2023MuscleVAE: Model-Based Controllers of Muscle-Actuated Characters.Yusen Feng, Xiyan Xu, Libin Liu
2023Missing 10 Hours VR.Fanni Fazakas
2023Penumbra2.0.Dennis Del Favero, Yang Song, Khalid A. M. Moinuddin, Charles Green, Jason J. Sharples, Alex Ong, Navin Brohier
2023Lock-free Vertex Clustering for Multicore Mesh Reduction.Nima Fathollahi, Sean Chester
2023Bounded VNDF Sampling for Smith-GGX Reflections.Kenta Eto, Yusuke Tokuyoshi
2023Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching.Kenta Eto, Sylvain Meunier, Takahiro Harada, Guillaume Boiss
2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters.Zhiyang Dou, Xuelin Chen, Qingnan Fan, Taku Komura, Wenping Wang
2023Educational Perilune: Visual effects practices at Media Design School.Stephen Dorner
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Comparable venues

Other A*/A conferences filed under the same field of research.