| 2023 | Prison X. | Violeta Ayala |
| 2023 | Break-A-Scene: Extracting Multiple Concepts from a Single Image. | Omri Avrahami, Kfir Aberman, Ohad Fried, Daniel Cohen-Or, Dani Lischinski |
| 2023 | Geomart-ut7: Encountering Geometric Patterns in Media Arts. | Seluk Artut |
| 2023 | Domain-Agnostic Tuning-Encoder for Fast Personalization of Text-To-Image Models. | Moab Arar, Rinon Gal, Yuval Atzmon, Gal Chechik, Daniel Cohen-Or, Ariel Shamir, Amit H. Bermano |
| 2023 | Synced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability. | Ryoichi Ando, Giulia Barbareschi, Midori Kawaguchi, Kouta Minamizawa |
| 2023 | Single-Image 3D Human Digitization with Shape-guided Diffusion. | Badour Albahar, Shunsuke Saito, Hung-Yu Tseng, Changil Kim, Johannes Kopf, Jia-Bin Huang |
| 2023 | AirPolygon: Transparent, Film-based and Flexible 3D Display with Air-control. | Yuki Akachi, Junichi Yamaoka |
| 2023 | Lucky Brave's Sunshine. | Andrs Aguilar, Joseph Game |
| 2023 | Pose and Skeleton-aware Neural IK for Pose and Motion Editing. | Dhruv Agrawal, Martin Guay, Jakob Buhmann, Dominik Borer, Robert W. Sumner |
| 2023 | AI-supported Nishijin-ori: connecting a text-to-image model to traditional Nishijin-ori textile production. | Asahi Adachi, Lana Sinapayen, Hironori Fukuoka, Jun Rekimoto |
| 2023 | Robust Skin Weights Transfer via Weight Inpainting. | Rinat Abdrashitov, Kim Raichstat, Jared Monsen, David Hill |
| 2023 | Neural Gradient Learning and Optimization for Oriented Point Normal Estimation. | Qing Li, Huifang Feng, Kanle Shi, Yi Fang, Yu-Shen Liu, Zhizhong Han |
| 2023 | AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collections. | Yue Wu, Sicheng Xu, Jianfeng Xiang, Fangyun Wei, Qifeng Chen, Jiaolong Yang, Xin Tong |
| 2023 | Anything to Glyph: Artistic Font Synthesis via Text-to-Image Diffusion Model. | Changshuo Wang, Lei Wu, Xiaole Liu, Xiang Li, Lei Meng, Xiangxu Meng |
| 2023 | DROP: Dynamics Responses from Human Motion Prior and Projective Dynamics. | Yifeng Jiang, Jungdam Won, Yuting Ye, C. Karen Liu |
| 2023 | Zero-Shot 3D Shape Correspondence. | Ahmed Abdelreheem, Abdelrahman Eldesokey, Maks Ovsjanikov, Peter Wonka |
| 2022 | The most boring Granny in the whole world. | Damaris Zielke |
| 2022 | Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing. | Jingsen Zhu, Fujun Luan, Yuchi Huo, Zihao Lin, Zhihua Zhong, Dianbing Xi, Rui Wang, Hujun Bao, Jiaxiang Zheng, Rui Tang |
| 2022 | TileGen: Tileable, Controllable Material Generation and Capture. | Xilong Zhou, Milos Hasan, Valentin Deschaintre, Paul Guerrero, Kalyan Sunkavalli, Nima Khademi Kalantari |
| 2022 | Cohand VR: Towards A Shareable Immersive Experience via Wearable Gesture Interface between VR Audiences and External Audiences. | Yuetong Zhao, Shuo Yan, Xukun Shen |
| 2022 | Shape Completion with Points in the Shadow. | Bowen Zhang, Xi Zhao, He Wang, Ruizhen Hu |
| 2022 | Inner self drawing machine. | Qing Zhang, Fan Xie, Yifei Huang, Yun Suen Pai, George Chernyshov, Jing Huang, Xiongqi Wang, Jamie A. Ward, Kai Kunze |
| 2022 | FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing. | Jingbo Zhang, Xiaoyu Li, Ziyu Wan, Can Wang, Jing Liao |
| 2022 | Differentiable Point-Based Radiance Fields for Efficient View Synthesis. | Qiang Zhang, Seung-Hwan Baek, Szymon Rusinkiewicz, Felix Heide |
| 2022 | Repository. | Weidi Zhang |