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SIGGRAPH Asia

SiggraphA

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

2,798

2008–2025

Papers per year

2008448 peak2025

SiggraphA papers

2,798 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2025Weight Illusion from a "1st+3rd" Person Perspective: Integrating the Strengths of the 1st and 3rd Person Perspectives.Sakurako Uchiyama, Naoki Hashimoto, Mie Sato
2025Low-Rank Adaptation of Neural Fields.Anh Truong, Ahmed H. Mahmoud, Mina Konakovic-Lukovic, Justin Solomon
2025Artist-in-the-Loop AI Animation: Real-Time Control and Synthesis with AnimHost.Jonas Trottnow, Simon Haag, Francesco Andreussi, Simon Spielmann, Volker Helzle
2025A compact stochastic representation for Monte Carlo Path Traced images.Matthias Sebastian Treder, Pavlos Makridis, Alexis Lechat, Jesus Zarzar, Marina Villanueva Barreiro, Roc Ramon Currius
2025Effectiveness of "Focus Lines" for Attentional Guidance in Virtual Reality.Kenji Tomita, Mie Sato
2025The Effect of Shape Differences on Object Impressions and Their Relation to Weight Perception.Kosei Tomioka, Naoki Hashimoto, Mie Sato
2025Strands2Cards: Automatic Generation of Hair Cards from Strands.Kenji Tojo, Liwen Hu, Nobuyuki Umetani, Hao Li
2025Anime Face Alignment via Guideline-Based Transform for Expression Analysis.Hideki Todo, Ryosuke Higasayama, Sho Haraguchi, Shintaro Horikoshi
2025Nonlinear Noise2Noise for Efficient Monte Carlo Denoiser Training.Andrew Tinits, Stephen Mann
2025LLM-Primitives: Large Language Model for 3D Reconstruction with Primitives.Kuan Tian, Zhihao Hu, Yonghang Guan, Jun Zhang
2025SplineSplat: Representing Radiance Fields Using B-Splines.Nygel George Thomas, Chandra Sekhar Seelamantula
2025MaskedManipulator: Versatile Whole-Body Control for Loco-Manipulation.Chen Tessler, Yifeng Jiang, Erwin Coumans, Zhengyi Luo, Xue Bin Peng, Gal Chechik
2025Audio Driven Universal Gaussian Head Avatars.Kartik Teotia, Helge Rhodin, Mohit Mendiratta, Hyeongwoo Kim, Marc Habermann, Christian Theobalt
2025Automated design of compound lenses with discrete-continuous optimization.Arjun Teh, Delio Vicini, Bernd Bickel, Ioannis Gkioulekas, Matthew O'Toole
2025Learning to Refocus with Video Diffusion Models.SaiKiran Kumar Tedla, Zhoutong Zhang, Xuaner Zhang, Shumian Xin
2025MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatars.Felix Taubner, Ruihang Zhang, Mathieu Tuli, Sherwin Bahmani, David B. Lindell
2025Sparse Cache Updates for Scalable Distributed Effect-Based Rendering.Wolfgang Tatzgern, Pascal Stadlbauer, Joerg H. Mueller, Martin Winter, Martin Sattlecker, Markus Steinberger
2025The Last Mile to Production Readiness: Physics-Based Motion Refinement for Video-Based Capture.Tianxin Tao, Han Liu, Hung Yu Ling
2025Floorplan Generation with Graph Beta Diffusion.Yusuke Takeuchi, Qi An, Atsushi Yamashita
2025Fisheye Patch-Based Automatic Colorization Method for Anime Line-drawings.Ryosuke Takamura, Taiki Watanabe, Akinobu Maejima, Seitaro Shinagawa, Takuya Funatomi, Yasuhiro Mukaigawa, Shigeo Morishima, Hiroyuki Kubo
2025High-Clarity Underwater 3D Display Enabled by Electrolysis-Free Water-Mediated Wireless Power Transmission.Chiaki Takahashi, Hayato Sawada, Ryo Shirai, Masanori Hashimoto
2025A Drifting-Object-Based Water Surface Display.Kanato Takahashi, Kengo Imai, Reiji Nakano, Taiyo Tamura, Tsubasa Kitajima, Yuichiro Katsumoto
2025Force Feedback Button that Focuses on Both Operation and Non-Operation.Kazuma Tahara, Koji Tsukada
2025Spatial Audio for Ski Simulation with Visually Impaired Users in Dynamic Environments.Yuta Taguchi, Toshihiro Hirano, Masaki Kuribayashi, Yichen Peng, Erwin Wu, Hideki Koike, Shigeo Morishima
2025An Augmented Reality Exergame for Improving Ski Posture through Gamified Feedback.Yuki Tabei, Chen-Chieh Liao, Yichen Peng, Erwin Wu, Hideki Koike
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