SIGGRAPH Asia
SiggraphA
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
2,798
2008–2025
Papers per year
2008448 peak2025
Most published authors
SiggraphA papers
2,798 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2022 | Adjusting Level of Abstraction for Stylized Image Composition. | Ryoma Hashimoto, Yoshinori Dobashi |
| 2022 | UmeTrack: Unified multi-view end-to-end hand tracking for VR. | Shangchen Han, Po-Chen Wu, Yubo Zhang, Beibei Liu, Linguang Zhang, Zheng Wang, Weiguang Si, Peizhao Zhang, Yujun Cai, Tomas Hodan, Randi Cabezas, Luan Tran, Muzaffer Akbay, Tsz-Ho Yu, Cem Keskin, Robert Wang |
| 2022 | Real-Time Facial Animation Generation on Face Mask. | Bin Han, Gerard Jounghyun Kim, Jae-In Hwang |
| 2022 | Recursive Rendering of 2D Images for Accurate Pose Estimation in a 3D Mesh Map. | Yohei Hanaoka, Suwichaya Suwanwimolkul, Satoshi Komorita |
| 2022 | Directing Tangible Controllers with Computer Vision and Beholder. | Peter Gyory, Krithik Ranjan, Zhen Zhou Yong, Clement Zheng, Ellen Yi-Luen Do |
| 2022 | Bon Appetit! | David Liang Guo |
| 2022 | Keep Smiling. | Varvara Guljajeva, Mar Canet Sola |
| 2022 | Compressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries. | Craig Gotsman, Kai Hormann |
| 2022 | Motion In-betweening for Physically Simulated Characters. | Deepak Gopinath, Hanbyul Joo, Jungdam Won |
| 2022 | Time-Dependent Machine Learning for Volumetric Simulation. | Samuel Giraud-Carrier, Seth Holladay, Parris K. Egbert |
| 2022 | OVERPAINT: Automatic Multi-Layer Stencil Generation without Bridges. | Yuta Fukushima, Anran Qi, I-Chao Shen, Takeo Igarashi |
| 2022 | Investigating the Effects of Synchronized Visuo-Tactile Stimuli for Inducing Kinesthetic Illusion in Observational Learning of Whole-Body Movements. | Shintaro Fukumoto, Seiya Mitsuno, Kazuki Nakayama, Reiya Itatani, Genki Jogan, Hamed Mahzoon |
| 2022 | Progressive Material Caching. | Shin Fujieda, Takahiro Harada |
| 2022 | Samurai Frog Golf. | Brent James Forrest |
| 2022 | Capturing and Animation of Body and Clothing from Monocular Video. | Yao Feng, Jinlong Yang, Marc Pollefeys, Michael J. Black, Timo Bolkart |
| 2022 | VIINTER: View Interpolation with Implicit Neural Representations of Images. | Brandon Yushan Feng, Susmija Jabbireddy, Amitabh Varshney |
| 2022 | Fiesta Blood. | Elena Fazio |
| 2022 | Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. | Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Niener, Qi Tian |
| 2022 | Voight-Kampff 2.0. | Fang Fang, Shuo Yan |
| 2022 | Training-Free Neural Matte Extraction for Visual Effects. | Sharif Elcott, J. P. Lewis, Noritsugu Kanazawa, Christoph Bregler |
| 2022 | Realistic Rendering Tool for Pseudo-Structural Coloring with Multi-Color Extrusion of FFF 3D Printing. | Soya Eguchi, Yasuo Nagura, Hiroya Tanaka |
| 2022 | Isometric Energies for Recovering Injectivity in Constrained Mapping. | Xingyi Du, Danny M. Kaufman, Qingnan Zhou, Shahar Z. Kovalsky, Yajie Yan, Noam Aigerman, Tao Ju |
| 2022 | Hellscape. | Alixe Devaux, Camille Leroux, Flicia Poggi, Clmence Lacoume, Lara Brire, Valentine Wilke, Philippe Meis |
| 2022 | Genesis. | Maria Courtial, Joerg Courtial |
| 2022 | Apocalypse Dog. | Aziliz Le Clainche, Camille Nasarre, Jing Qian, Juliette Barraux, Emma Plumey, Lucile Arnaud, Solne Cauchie, Philippe Meis |
1,351–1,375 of 2,798← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.