| 2017 | A deep convolutional neural network for continuous zoom with dual cameras. | Hsueh-I Chen, Claire Chen, Yung-Yu Chuang |
| 2017 | Real-time temporal quality compensation technique for head mounted displays. | Jung-Woo Chang, Suk-Ju Kang, Min-Woo Seo, Song-Woo Choi, Sang-Lyn Lee, Ho-Chul Lee, Eui Yeol Oh, Jong-Sang Baek |
| 2017 | Communicating science through visualization in an age of alternative facts. | Kalina Borkiewicz, A. J. Christensen, John E. Stone |
| 2017 | 6DoF input for hololens using vive controller. | Huidong Bai, Lei Gao, Mark Billinghurst |
| 2017 | User pose estimation based on multiple depth sensors. | Seongmin Baek, Myunggyu Kim |
| 2017 | GPU based techniques for deep image merging. | Jesse Archer, Geoff Leach, Ron G. van Schyndel |
| 2017 | Application development with webGL. | Ed Angel, Dave Shreiner |
| 2017 | Aerial image on retroreflective particles. | Shinnosuke Ando, Kazuki Otao, Kazuki Takazawa, Yusuke Tanemura, Yoichi Ochiai |
| 2017 | Modeling 3D worlds: outdoor. | Daniel G. Aliaga |
| 2017 | Mobile graphics. | Marco Agus, Enrico Gobbetti, Fabio Marton, Giovanni Pintore, Pere-Pau Vzquez |
| 2017 | Importance sampling measured BRDFs based on second order spherical moment. | Jie Guo, Yanwen Guo, Jingui Pan |
| 2012 | A 3D interactive assembly, simulation mobile application for intelligent configurable robot. | Hui Zhu, Xinguang Chen, Huai Zhang, Koulin Yuan, Xinye Zhang, Shaoping Ma, Yingtao Guo |
| 2012 | Image-based clothes animation for virtual fitting. | Zhenglong Zhou, Bo Shu, Shaojie Zhuo, Xiaoming Deng, Ping Tan, Stephen Lin |
| 2012 | Gradient domain salience-preserving color-to-gray conversion. | Bingfeng Zhou, Jie Feng |
| 2012 | Where should you focus: Long Tail or Superstar?: an analysis of app adoption on the Android Market. | Nan Zhong, Florian Michahelles |
| 2012 | Urban games: application of augmented reality. | Andrzej Zarzycki |
| 2012 | Superimposed skin pressure sensor. | Shunsuke Yoshimoto, Yoshihiro Kuroda, Masataka Imura, Osamu Oshiro |
| 2012 | RoboJockey: robotic dance entertainment for all. | Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi |
| 2012 | Stroke-based real-time ink wash painting style rendering for geometric models. | Tian-Chen Xu, Lijie Yang, Enhua Wu |
| 2012 | A global algorithm to compute defect-tolerant geodesic distance. | Shi-Qing Xin, Dao Thi Phuong Quynh, Xiang Ying, Ying He |
| 2012 | Basic level scene understanding: from labels to structure and beyond. | Jianxiong Xiao, Bryan C. Russell, James Hays, Krista A. Ehinger, Aude Oliva, Antonio Torralba |
| 2012 | Previsualization: assisting filmmakers in realizing their vision. | Hock Hian Wong |
| 2012 | Polarised light in computer graphics. | Alexander Wilkie, Andrea Weidlich |
| 2012 | Bear me. | Kasia Wilk |
| 2012 | Luigi's pizzaride 3D. | Florian Werzinski |