| 2010 | Elastic rod simulation by chain shape matching with twisting effect. | Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita |
| 2010 | Colossus. | Brandon Rogers |
| 2010 | Fenrir. | Nuno Alves Rodrigues, Oussama Bouacheria, Alice Dieudonn, Aymeric Kevin, Ulysse Malassagne, Gobelins |
| 2010 | A Japanese text based mobile augmented reality application. | Tao Ren, Yewei Wang |
| 2010 | Gesture based control of snake robot and its simulated gaits. | Sriranjan Rasakatla, Madhav Krishna |
| 2010 | Optical flow based head tracking for camera mouse, immersive 3D and gaming. | Sriranjan Rasakatla, Bipin Indurkhya |
| 2010 | Solar system and gravity using visual metaphors and simulations. | Sriranjan Rasakatla |
| 2010 | Multi-touch based on the metaphor of persistence of vision. | Sriranjan Rasakatla |
| 2010 | Perceptual evaluation of human animation timewarping. | Martin Prazk, Rachel McDonnell, Carol O'Sullivan |
| 2010 | Understanding Ohm's law: enlightenment through augmented reality. | Junming Jimmy Peng, Wolfgang Mller-Wittig |
| 2010 | Bounding volumes for implicit intersections. | Galina Pasko, Turlif Vilbrandt, Oleg Fryazinov, Alexander A. Pasko |
| 2010 | Space-time blending with improved user control in real-time. | Galina Pasko, Denis Kravtsov, Alexander A. Pasko |
| 2010 | Tangible user interface design for home automation energy management appliances. | Miji Park, Juhyun Eune, Suzung Kim |
| 2010 | Skeleton-growing: a vector-field-based 3D curve-skeleton extraction algorithm. | Natapon Pantuwong, Masanori Sugimoto |
| 2010 | Pororoca. | Scott Pagano |
| 2010 | A glove-typed input device using hetero-core fiber sensors for 3D-CG modeling. | Kaori Onodera, Hiroki Imamura, Michiko Nishiyama, Kazuhiro Watanabe |
| 2010 | Embedded motion: generating the perception of motion in peripheral vision. | Yu Okano, Shogo Fukushima, Masahiro Furukawa, Hiroyuki Kajimoto |
| 2010 | Children. | Takuya Okada, Ichiro Iwano |
| 2010 | Communicate. | Erick Oh, Vokle Inc. |
| 2010 | Marvel vs Capcom 3 promotion movie episode 1. | Toshio Ohashi, Ryota Niitsuma |
| 2010 | An empirical fur shader. | Shinji Ogaki, Yusuke Tokuyoshi, Sebastian Schoellhammer |
| 2010 | Direct ray tracing of Phong Tessellation. | Shinji Ogaki |
| 2010 | A 3D active touch interaction based on the meso-structure analyzing. | Kazuyoshi Nomura, Wataru Wakita, Hiromi T. Tanaka |
| 2010 | Pose-invariant 3D face reconstruction from a single image. | Arthur Niswar, Ee Ping Ong, Zhiyong Huang |
| 2010 | Automatic architecture model generation based on object hierarchy. | Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang |