| 2021 | Who kicked the ball? Situated Visualization in On-Site Sports Spectating. | Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht |
| 2021 | IllumiWand: Improving 3D Interaction with Monoscopic Displays Through a Projected Physical 3D Pointer. | Philipp Lschner, Andr Hinkenjann, Ernst Kruijff |
| 2021 | Using Eye Gaze for Navigation: A User Study Inspired by Lucid Dreams. | Chaojing Li, Sicong Zheng, Xueni Pan |
| 2021 | Effects of Virtual Environments and Self-representations on Redirected Jumping. | Yijun Li, Miao Wang, De-Rong Jin, Frank Steinicke, Shi-Min Hu, Qinping Zhao |
| 2021 | Integration of Concept Maps into the Mixed Reality Learning Space: Quasi-Experimental Design and Preliminary Results. | Yu Liu, Yue Liu, Kang Yue |
| 2021 | Matching 2D Image Patches and 3D Point Cloud Volumes by Learning Local Cross-domain Feature Descriptors. | Weiquan Liu, Baiqi Lai, Cheng Wang, Xuesheng Bian, Chenglu Wen, Ming Cheng, Yu Zang, Yan Xia, Jonathan Li |
| 2021 | Work Surface Arrangement Optimization Driven by Human Activity. | Jingjing Liu, Wei Liang, Bing Ning, Ting Mao |
| 2021 | Optimal Time Window for the Integration of Spatial Audio-Visual Information in Virtual Environments. | Jiacheng Liu, Vit Drga, Ifat Yasin |
| 2021 | Sensemaking Strategies with Immersive Space to Think. | Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman |
| 2021 | Correction of Avatar Hand Movements Supports Learning of a Motor Skill. | Klemen Lilija, Sren Kyllingsbk, Kasper Hornbk |
| 2021 | Depression Prevention by Mutual Empathy Training: Using Virtual Reality as a Tool. | Yi Joy Li, Hao Irene Luo |
| 2021 | Detection Thresholds with Joint Horizontal and Vertical Gains in Redirected Jumping. | Yijun Li, De-Rong Jin, Miao Wang, Jun-Long Chen, Frank Steinicke, Shi-Min Hu, Qinping Zhao |
| 2021 | User study of an AR reading aid system to promote deep reading. | Xiaojuan Li, Yu Han, Yuhui Wu, Kang Yue, Yue Liu |
| 2021 | ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. | Yuan Li, David Hicks, Wallace Santos Lages, Sang Won Lee, Akshay Sharma, Doug A. Bowman |
| 2021 | Adaptive Web-Based VR Streaming of Multi-LoD 3D Scenes via Author-Provided Relevance Scores. | Hendrik Lievens, Maarten Wijnants, Mike Vandersanden, Peter Quax, Wim Lamotte |
| 2021 | Parkinson's Disease Simulation in Virtual Reality for Empathy Training in Medical Education. | Yi Joy Li, Cody Ducleroir, Tyler Ian Stollman, Elena Wood |
| 2021 | Shared Augmented Reality Experience Between a Microsoft Flight Simulator User and a User in the Real World. | Christoph Leuze, Matthias Leuze |
| 2021 | Shared Augmented Reality Experience Between a Microsoft Flight Simulator User and a User in the Real World. | Christoph Leuze, Matthias Leuze |
| 2021 | VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction. | Khanh-Duy Le, Tanh Quang Tran, Karol Chlasta, Krzysztof Krejtz, Morten Fjeld, Andreas M. Kunz |
| 2021 | Stable Hand Pose Estimation under Tremor via Graph Neural Network. | Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang |
| 2021 | Disocclusion-Reducing Geometry for Multiple RGB-D Video Streams. | Jaesuk Lee, Youngwook Kim, Jehyeong Yun, Joungil Yun, Won-Sik Cheong, Insung Ihm |
| 2021 | LighterBody: RNN based Anticipated Virtual Body Makes You Feel Lighter. | Tatsuya Kure, Shunichi Kasahara |
| 2021 | [DC] Privacy in VR: Empowering Users with Emotional Privacy from Verbal and Non-verbal Behavior of Their Avatars. | Dilshani Kumarapeli |
| 2021 | Presence in VR: Developing measure and stimulus. | Eugene Y. Kukshinov |
| 2021 | Where are you? Influence of Redirected Walking on Audio-Visual Position Estimation of Co-Located Users. | Lucie Kruse, Eike Langbehn, Frank Steinicke |