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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021Revealable Volume Displays: 3D Exploration of Mixed-Reality Public Exhibitions.Fatma Ben Guefrech, Florent Berthaut, Patricia Plnacoste, Yvan Peter, Laurent Grisoni
2021Mitigation of Cybersickness in Immersive 360°Videos.Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Steve Grogorick, Susana Castillo, Marcus A. Magnor
2021Visual Techniques to Reduce Cybersickness in Virtual Reality.Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus A. Magnor
2021[DC] Immersive Journalism - The Future of the News.Hannah Greber
2021Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual Reality.Jernimo G. Grandi, Zekun Cao, Mark Ogren, Regis Kopper
2021Requirements Gathering for VR Simulators for Training: Lessons Learned for Globally Dispersed Teams.Vivian Gmez, Kelly Pearanda, Pablo A. Figueroa
2021Visualizing Planetary Spectroscopy through Immersive On-Site Rendering.Lauren Gold, Kyle Sese, Alireza Bahremand, Alexander Gonzalez, Connor Richards, Zoe Purcell, Justin Hertzberg, Kathryn Powell, Robert LiKamWa
2021Visualizing Planetary Spectroscopy through Immersive On-site Rendering.Lauren Gold, Alireza Bahremand, Connor Richards, Justin Hertzberg, Kyle Sese, Alexander Gonzalez, Zoe Purcell, Kathryn Powell, Robert LiKamWa
2021COVIZ: Visualization of Effects of COVID-19 on New York City Through Socially Impactful Virtual Reality.Eric Goetschel, Janane Sekaran, Weihang Ren, Mingyi He, Nnenne Ogbonnaya, Michael Nkereuwem, Irene Mapfunde, Chlo Martin, Courtney D. Cogburn, Steven Feiner
2021Individual Differences & Task Attention in Cybersickness: A Call for a Standardized Approach to Data Sharing.Stephen B. Gilbert, Angelica Jasper, Nathan C. Sepich, Taylor A. Doty, Jonathan W. Kelly, Michael C. Dorneich
2021Evaluating VR Sickness in VR Locomotion Techniques.Thomas Van Gemert, Joanna Bergstrm
2021Lightweight Quaternion Transition Generation with Neural Networks.Romi Geleijn, Adrian Radziszewski, Julia Beryl van Straaten, Henrique Galvan Debarba
2021Evaluation of Body-centric Locomotion with Different Transfer Functions in Virtual Reality.Boyu Gao, Ziiun Mai, Huawei Tu, Henry Been-Lirn Duh
2021The Effect of Feedback on Estimates of Reaching Ability in Virtual Reality.Holly C. Gagnon, Taren Rohovit, Hunter Finney, Yu Zhao, John M. Franchak, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-Regehr
2021Corona Beat - Kicking The Sedentary Habit Induced By Prolonged Social Distancing.Jenny Gabel, Sukran Karaosmanoglu, Celeste Mason, Sebastian Rings, Frank Steinicke
2021Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment.Nigel Frangenberg, Kristoffer Waldow, Arnulph Fuhrmann
2021A Comparison of Single and Multi-View IR image-based AR Glasses Pose Estimation Approaches.Ahmet Firintepe, Alain Pagani, Didier Stricker
2021Immersive Multimodal and Procedurally-Assisted Creation of VR Environments.Joo Ferreira, Daniel Mendes, Rui Nbrega, Rui Rodrigues
2021Mixed Reality in Asymmetric Collaborative Environments: A Research Prototype for Virtual City Tours.Nico Feld, Benjamin Weyers
2021Management of crisis exercises in Virtual Reality.Alexis Evain, Aurlie Congs, Frdrick Bnaben
2021Developing VR content for digital career guidance in the context of the pandemic.Jos Garca Estrada, Ekaterina Prasolova-Frland
2021Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing.Sevinc Eroglu, Frederic Stefan, Alain Chevalier, Daniel Roettger, Daniel Zielasko, Torsten W. Kuhlen, Benjamin Weyers
2021Spherical World in Miniature: Exploring the Tiny Planets Metaphor for Discrete Locomotion in Virtual Reality.David Englmeier, Wanja Sajko, Andreas Butz
2021Estimating Gaze From Head and Hand Pose and Scene Images for Open-Ended Exploration in VR Environments.Kara J. Emery, Marina Zannoli, Lei Xiao, James Warren, Sachin S. Talathi
2021On Head Movements in Repeated 360° Video Quality Assessment for Standing and Seated Viewing on Head Mounted Displays.Majed Elwardy, Hans-Jrgen Zepernick, Yan Hu
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Comparable venues

Other A*/A conferences filed under the same field of research.