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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017FACETEQ interface demo for emotion expression in VR.Ifigeneia Mavridou, James T. McGhee, Mahyar Hamedi, Mohsen Fatoorechi, Andrew Cleal, Emili Balaguer-Ballester, Ellen Seiss, Graeme Cox, Charles Nduka
2017Turn physically curved paths into virtual curved paths.Keigo Matsumoto, Takuji Narumi, Yuki Ban, Tomohiro Tanikawa, Michitaka Hirose
2017Virginia tech's study hall: A virtual method of loci mnemotechnic study using a neurologically-based, mechanism-driven, approach to immersive learning research.Jessie Mann, Nicholas F. Polys, Rachel Diana, Manasa Ananth, Brad Herald, Sweetuben Platel
2017Demonstration: Rapid one-shot acquisition of dynamic VR avatars.Charles Malleson, Maggie Kosek, Martin Klaudiny, Ivn Huerta, Jean-Charles Bazin, Alexander Sorkine-Hornung, Mark Mine, Kenny Mitchell
2017Rapid one-shot acquisition of dynamic VR avatars.Charles Malleson, Maggie Kosek, Martin Klaudiny, Ivn Huerta, Jean-Charles Bazin, Alexander Sorkine-Hornung, Mark Mine, Kenny Mitchell
2017Cinematic virtual reality: Evaluating the effect of display type on the viewing experience for panoramic video.Andrew MacQuarrie, Anthony Steed
2017Acoustic VR in the mouth: A real-time speech-driven visual tongue system.Ran Luo, Qiang Fang, Jianguo Wei, Wenhuan Lu, Weiwei Xu, Yin Yang
2017Sound design in virtual reality concert experiences using a wave field synthesis approach.Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani, Niels C. Nilsson, Lars Reng, Rolf Nordahl, Stefania Serafin
2017A diminished reality simulation for driver-car interaction with transparent cockpits.Patrick Lindemann, Gerhard Rigoll
2017Evaluation of labelling layout methods in augmented reality.Gang Li, Yue Liu, Yongtian Wang
2017A mixed reality tele-presence platform to exchange emotion and sensory information based on MPEG-V standard.Hojun Lee, Gyutae Ha, Sangho Lee, Shiho Kim
2017Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment.Myungho Lee, Gerd Bruder, Gregory F. Welch
2017Application of redirected walking in room-scale VR.Eike Langbehn, Paul Lubos, Gerd Bruder, Frank Steinicke
2017Evaluation of airflow effect on a VR walk.Masato Kurosawa, Ken Ito, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki
2017Tactile feedback enhanced with discharged elastic energy and its effectiveness for in-air key-press and swipe operations.Itsuo Kumazawa, Souma Suzuki, Yoshikazu Onuki, Shunsuke Ono
2017Measurement of 3D-velocity by high-frame-rate optical mouse sensors to extrapolate 3D position captured by a low-frame-rate stereo camera.Itsuo Kumazawa, Toshihiro Kai, Yoshikazu Onuki, Shunsuke Ono
2017Motor adaptation in response to scaling and diminished feedback in virtual reality.David M. Krum, Thai Phan, Sin-Hwa Kang
2017Navigation interfaces for virtual reality and gaming: Theory and practice.Ernst Kruijff, Bernhard E. Riecke
2017Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions.Dannie Korsgaard, Niels Christian Nilsson, Thomas Bjrner
2017Proposal of a spectral random dots marker using local feature for posture estimation.Norimasa Kobori, Daisuke Deguchi, Ichiro Ide, Hiroshi Murase
2017Lean into it: Exploring leaning-based motion cueing interfaces for virtual reality movement.Alexandra Kitson, Abraham M. Hashemian, Ekaterina R. Stepanova, Ernst Kruijff, Bernhard E. Riecke
2017Virtual reality to save endangered animals: Many eyes on the wild.June Kim, Tomasz Bednarz
2017Mixed reality training for tank platoon leader communication skills.Peter Khooshabeh, Igor Choromanski, Catherine Neubauer, David M. Krum, Ryan P. Spicer, Julia Campbell
2017Classification method of tactile feeling using stacked autoencoder based on haptic primary colors.Fumihiro Kato, Charith Lasantha Fernando, Yasuyuki Inoue, Susumu Tachi
2017Designing next generation marketplace: The effect of 3D VR store interface design on shopping behavior.Hyo Jeong Kang
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Comparable venues

Other A*/A conferences filed under the same field of research.