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Frederick W. B. Li

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

34

Venues

19

Active years

1999–2026

Best venue rank

A*

Where they publish

Papers

34 indexed papers, newest first.

YearVenueTitleAuthors
2026AAAICross-temporal 3D Gaussian Splatting for Sparse-view Guided Scene Update.Zeyuan An, Yanghang Xiao, Zhiying Leng, Frederick W. B. Li, Xiaohui Liang
2026AAAIR²D-LPCC: Relevance-Ranking Guided Region-Adaptive Dynamic LiDAR Point Cloud Compression.Fangzhe Nan, Frederick W. B. Li, Gary K. L. Tam, Zhaoyi Jiang, Bailin Yang, Jingke Cui, Changshuo Wang
2025ICASSPMulti-modal Dynamic Point Cloud Geometric Compression Based on Bidirectional Recurrent Scene Flow.Fangzhe Nan, Frederick W. B. Li, Zhuoyue Wang, Gary K. L. Tam, Zhaoyi Jiang, DongZheng DongZheng, Bailin Yang
2025ICRAUncertainty-aware Probabilistic 3D Human Motion Forecasting via Invertible Networks.Yue Ma, Kanglei Zhou, Fuyang Yu, Frederick W. B. Li, Xiaohui Liang
2025InteractUser Evaluation of the Digital Algebra Game (DAG) "Algebra Adventure: Learning Through Storytelling".Kubra Kaymakci Ustuner, Effie Lai-Chong Law, Frederick W. B. Li, Nazli Ozer
2024AIEDReducing University Students' Exam Anxiety via Mindfulness-Based Cognitive Therapy in VR with Real-Time EEG Neurofeedback.Ziqi Pan, Alexandra I. Cristea, Frederick W. B. Li
2024ECCVMAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment.Kanglei Zhou, Liyuan Wang, Xingxing Zhang, Hubert P. H. Shum, Frederick W. B. Li, Jianguo Li, Xiaohui Liang
2024ICPRFrom Category to Scenery: An End-to-End Framework for Multi-person Human-Object Interaction Recognition in Videos.Tanqiu Qiao, Ruochen Li, Frederick W. B. Li, Hubert P. H. Shum
2023CGIDrawGAN: Multi-view Generative Model Inspired by the Artist's Drawing Method.Bailin Yang, Zheng Chen, Frederick W. B. Li, Haoqiang Sun, Jianlu Cai
2023ICCVFg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model.Yin Wang, Zhiying Leng, Frederick W. B. Li, Shun-Cheng Wu, Xiaohui Liang
2023ICCVHSE: Hybrid Species Embedding for Deep Metric Learning.Bailin Yang, Haoqiang Sun, Frederick W. B. Li, Zheng Chen, Jianlu Cai, Chao Song
2023InteractDigital Educational Games with Storytelling for Students to Learn Algebra.Kubra Kaymakci Ustuner, Effie Lai-Chong Law, Frederick W. B. Li
2023ISMARA Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments.Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang
2022ECCVGeometric Features Informed Multi-person Human-Object Interaction Recognition in Videos.Tanqiu Qiao, Qianhui Men, Frederick W. B. Li, Yoshiki Kubotani, Shigeo Morishima, Hubert P. H. Shum
2022ICPRSTIT: Spatio-Temporal Interaction Transformers for Human-Object Interaction Recognition in Videos.Muna Almushyti, Frederick W. B. Li
2022PGAesthetic Enhancement via Color Area and Location Awareness.Bailin Yang, Qingxu Wang, Frederick W. B. Li, Xiaohui Liang, Tianxiang Wei, Changrui Zhu
2021ISMARSTGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising.Kanglei Zhou, Zhiyuan Cheng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang
2021VRStable Hand Pose Estimation under Tremor via Graph Neural Network.Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang
2020ICIPPerceptual Quality Assessment On DIBR Synthesized Videos With Composite Distortions.Xiaochuan Wang, Kai Wang, Bailin Yang, Frederick W. B. Li, Xiaohui Liang
2019ICIPDeep Blind Synthesized Image Quality Assessment with Contextual Multi-Level Feature Pooling.Xiaochuan Wang, Kai Wang, Bailin Yang, Frederick W. B. Li, Xiaohui Liang
2019iLRNConceptual Framework for Virtual Field Trip Games.Amani Alsaqqaf, Frederick W. B. Li
2018ACCVDOOBNet: Deep Object Occlusion Boundary Detection from an Image.Guoxia Wang, Xiaochuan Wang, Frederick W. B. Li, Xiaohui Liang
2018PGModeling Detailed Cloud Scene from Multi-source Images.Yunchi Cen, Xiaohui Liang, Junping Chen, Bailin Yang, Frederick W. B. Li
2014ITiCSEFailure rates in introductory programming revisited.Christopher Watson, Frederick W. B. Li
2014SIGCSENo tests required: comparing traditional and dynamic predictors of programming success.Christopher Watson, Frederick W. B. Li, Jamie L. Godwin
2013ICALTPredicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior.Christopher Watson, Frederick W. B. Li, Jamie L. Godwin
2010PGSalient Region of Textured 3D Model.Bailin Yang, Xun Wang, Frederick W. B. Li
2004VRSTGameOD: an internet based game-on-demand framework.Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
2003VRSTIncremental rendering of deformable trimmed NURBS surfaces.Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li
2002VRSTLARGE a collision detection framework for deformable objects.Rynson W. H. Lau, Oliver Chan, Mo Luk, Frederick W. B. Li
2002VRSTA multi-server architecture for distributed virtual walkthrough.Beatrice Ng, Antonio Si, Rynson W. H. Lau, Frederick W. B. Li
2001CGINURBS Streams.Frederick W. B. Li, Rynson W. H. Lau
2001VRCollaborative Distributed Virtual Sculpting.Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng
1999VRSTReal-time rendering of deformable parametric free-form surfaces.Frederick W. B. Li, Rynson W. H. Lau