| 2026 | VR | Frequent Subjective Assessment in Virtual Reality Based on Click. | Vittorio Fiscale, Tetsunari Inamura, Agata Marta Soccini |
| 2025 | ICMI | Inferring User State from Gaze Dynamics in a VR Throwing Task: Toward Adaptive and User-Centered Rehabilitation Support. | Haruka Murakami, Tetsunari Inamura |
| 2024 | COMPSAC | Development of a Virtual Travel System to Enhance the Discovery of Aspiration and Pleasure. | Tetsunari Inamura, Reiko Gotoh, Madoka Matsumoto |
| 2024 | VRST | Effectiveness of Adaptive Difficulty Settings on Self-efficacy in VR Exercise. | Yusuke Goutsu, Tetsunari Inamura |
| 2024 | VRST | White Lies in Virtual Reality: Impact on Enjoyment and Fatigue. | Haruka Murakami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura |
| 2023 | HAI | Enhancing Training and Learning in Virtual Reality: The Influence of Alien Motion on Sense of Embodiment. | Vittorio Fiscale, Tetsunari Inamura, Agata Marta Soccini |
| 2023 | HAI | The Impact of the Order of Vicarious and Self Experiences in a VR Environment on Self-Efficacy. | Tetsunari Inamura |
| 2023 | HAI | Designing Evaluation Metrics for Quality of Human-Robot Interaction in Guiding Human Behavior. | Yoshiaki Mizuchi, Yusuke Tanno, Tetsunari Inamura |
| 2022 | HAI | Effect of repetitive motion intervention on self-avatar on the sense of self-individuality. | Tetsunari Inamura, Shinichirou Eitoku, Iwaki Toshima, Shinya Shimizu, Atsushi Fukayama, Shiro Ozawa, Takao Nakamura |
| 2021 | ICRA | Linguistic Descriptions of Human Motion with Generative Adversarial Seq2Seq Learning. | Yusuke Goutsu, Tetsunari Inamura |
| 2021 | RO-MAN | Evaluation of the Difference of Human Behavior between VR and Real Environments in Searching and Manipulating Objects in a Domestic Environment. | Nanami Takahashi, Tetsunari Inamura, Yoshiaki Mizuchi, Yongwoon Choi |
| 2020 | ECAI | Group Behavior Recognition Using Attention- and Graph-Based Neural Networks. | Fangkai Yang, Wenjie Yin, Tetsunari Inamura, Mrten Bjrkman, Christopher Peters |
| 2019 | HRI | Robot Competition to Evaluate Guidance Skill for General Users in VR Environment. | Tetsunari Inamura, Yoshiaki Mizuchi |
| 2019 | IROS | Learning Multimodal Representations for Sample-efficient Recognition of Human Actions. | Miguel Vasco, Francisco S. Melo, David Martins de Matos, Ana Paiva, Tetsunari Inamura |
| 2019 | VR | Virtual Hand Illusion: The Alien Finger Motion Experiment. | Agata Marta Soccini, Marco Grangetto, Tetsunari Inamura, Sotaro Shimada |
| 2019 | RoboCup | Estimation of Subjective Evaluation of HRI Performance Based on Objective Behaviors of Human and Robots. | Yoshiaki Mizuchi, Tetsunari Inamura |
| 2018 | HRI | Representation of Embodied Collaborative Behaviors in Cyber-Physical Human-Robot Interaction with Immersive User Interfaces. | Jeffrey Too Chuan Tan, Yoshiaki Mizuchi, Yoshinobu Hagiwara, Tetsunari Inamura |
| 2018 | RO-MAN | Evaluation of Human Behavior Difference with Restricted Field of View in Real and VR Environments. | Yoshiaki Mizuchi, Tetsunari Inamura |
| 2017 | HRI | Learning from Human Collaborative Experience: Robot Learning via Crowdsourcing of Human-Robot Interaction. | Jeffrey Too Chuan Tan, Yoshinobu Hagiwara, Tetsunari Inamura |
| 2017 | IROS | On-line simultaneous learning and recognition of everyday activities from virtual reality performances. | Tamas Bates, Karinne Ramrez-Amaro, Tetsunari Inamura, Gordon Cheng |
| 2017 | IROS | Online spatial concept and lexical acquisition with simultaneous localization and mapping. | Akira Taniguchi, Yoshinobu Hagiwara, Tadahiro Taniguchi, Tetsunari Inamura |
| 2017 | RoboCup | Competition Design to Evaluate Cognitive Functions in Human-Robot Interaction Based on Immersive VR. | Tetsunari Inamura, Yoshiaki Mizuchi |
| 2016 | IAS | Clustering Latent Sensor Distribution on Body Map for Generating Body Schema. | Tomohiro Mimura, Yoshinobu Hagiwara, Tadahiro Taniguchi, Tetsunari Inamura |
| 2015 | HRI | Cloud based VR System with Immersive Interfaces to Collect Human Gaze and Body Motion Behaviors. | Yoshinobu Hagiwara, Yoshiaki Mizuchi, Yongwoon Choi, Tetsunari Inamura |
| 2015 | HRI | Modeling Human-Robot Collaboration in a Simulated Environment. | Jekaterina Novikova, Leon Watts, Tetsunari Inamura |
| 2015 | RO-MAN | Emotionally expressive robot behavior improves human-robot collaboration. | Jekaterina Novikova, Leon Adam Watts, Tetsunari Inamura |
| 2014 | HRI | A new dimension for RoboCup @home: human-robot interaction between virtual and real worlds. | Jeffrey Too Chuan Tan, Tetsunari Inamura, Yoshinobu Hagiwara, Komei Sugiura, Takayuki Nagai, Hiroyuki Okada |
| 2013 | HRI | Development of RoboCup @home simulator: simulation platform that enables long-term large scale HRI. | Tetsunari Inamura, Jeffrey Too Chuan Tan |
| 2013 | HRI | Integration of work sequence and embodied interaction for collaborative work based human-robot interaction. | Jeffrey Too Chuan Tan, Tetsunari Inamura |
| 2013 | RO-MAN | Embodied and multimodal human-robot interaction between virtual and real worlds. | Jeffrey Too Chuan Tan, Tetsunari Inamura |
| 2013 | RoboCup | Development of RoboCup@Home Simulation towards Long-term Large Scale HRI. | Tetsunari Inamura, Jeffrey Too Chuan Tan, Komei Sugiura, Takayuki Nagai, Hiroyuki Okada |
| 2012 | AAAI | Estimation of Suitable Action to Realize Given Novel Effect with Given Tool Using Bayesian Tool Affordances. | Raghvendra Jain, Tetsunari Inamura |
| 2012 | HRI | Extending chatterbot system into multimodal interaction framework with embodied contextual understanding. | Jeffrey Too Chuan Tan, Tetsunari Inamura |
| 2012 | ICRA | SIGVerse - A cloud computing architecture simulation platform for social human-robot interaction. | Jeffrey Too Chuan Tan, Tetsunari Inamura |
| 2012 | RO-MAN | Analysis and modeling of emphatic motion use and symbolic expression use by observing humans' motion coaching task -models for robotic motion coaching system-. | Keisuke Okuno, Tetsunari Inamura |
| 2011 | HRI | Exploring sketching for robot collaboration. | Matei Negulescu, Tetsunari Inamura |
| 2011 | IROS | Motion coaching with emphatic motions and adverbial expressions for human beings by robotic system -method for controlling motions and expressions with sole parameter-. | Keisuke Okuno, Tetsunari Inamura |
| 2011 | SIMULTECH | Human-robot Cooperation System using Shared Cyber Space that Connects to Real World - Development of SocioIntelliGenesis Simulator SIGVerse toward HRI. | Tetsunari Inamura |
| 2008 | IROS | Geometric proto-symbol manipulation towards language-based motion pattern synthesis and recognition. | Tetsunari Inamura, Tomohiro Shibata |
| 2007 | ICONIP | Interpolation and Extrapolation of Motion Patterns in the Proto-symbol Space. | Tetsunari Inamura, Tomohiro Shibata |
| 2006 | IAS | HRP-2W: A Humanoid Platform for Research on Support Behavior in Daily life Environments. | Tetsunari Inamura, Kei Okada, Masayuki Inaba, Hirochika Inoue |
| 2006 | IAS | Behavior Induction by Geometric Relation between Symbols of Multi-sensory Pattern. | Naoki Kojo, Tetsunari Inamura, Masayuki Inaba |
| 2006 | IAS | Tendon Arrangement Based on Joint Torque Requirements for a Reinforceable Musculo-Skeletal Humanoid. | Yuto Nakanishi, Ikuo Mizuuchi, Tomoaki Yoshikai, Tetsunari Inamura, Masayuki Inaba |
| 2006 | IROS | Situation Recognition and Behavior Induction based on Geometric Symbol Representation ofMultimodal Sensorimotor Patterns. | Tetsunari Inamura, Naoki Kojo, Masayuki Inaba |
| 2004 | IROS | Acquisition of behavior modifier based on geometric proto-symbol manipulation and its application to motion generation. | Marika Hayashi, Tetsunari Inamura, Masayuki Inaba, Hirochika Inoue |
| 2004 | IROS | Dialogue control for task achievement based on evaluation of situational vagueness and stochastic representation of experiences. | Tetsunari Inamura, Masayuki Inaba, Hirochika Inoue |
| 2003 | IROS | Keyframe compression and decompression for time series data based on the continuous hidden Markov model. | Tetsunari Inamura, Hiroaki Tanie, Yoshihiko Nakamura |
| 2003 | ISRR | A Statistic Model of Embodied Symbol Emergence. | Yoshihiko Nakamura, Tetsunari Inamura, Hiroaki Tanie |
| 2002 | ICRA | Acquisition and Embodiment of Motion Elements in Closed Mimesis Loop. | Tetsunari Inamura, Iwaki Toshima, Yoshihiko Nakamura |
| 2002 | IROS | Associative computational model of mirror neurons that connects missing link between behaviors and symbols. | Tetsunari Inamura, Yoshihiko Nakamura, Moriaki Shimozaki |
| 2001 | ICRA | Humanoids Walk with Feedforward Dynamic Pattern and Feedback Sensory Reflection. | Qiang Huang, Yoshihiko Nakamura, Tetsunari Inamura |
| 2001 | ICRA | Imitation and Primitive Symbol Acquisition of Humanoids by the Integrated Mimesis Loop. | Tetsunari Inamura, Yoshihiko Nakamura, Hideaki Ezaki, Iwaki Toshima |
| 2000 | IROS | User adaptation of human-robot interaction model based on Bayesian network and introspection of interaction experience. | Tetsunari Inamura, Masayuki Inaba, Hirochika Inoue |
| 1998 | IROS | Finding and following a human based on online visual feature determination through discourse. | Tetsunari Inamura, Tomohiro Shibata, Yoshio Matsumoto, Masayuki Inaba, Hirochika Inoue |