| 2019 | Vocabulary Mashup using Online Resources and Games for Vocabulary Training at School. | Georg J. Schneider, Ren Ackels |
| 2019 | Skill Confidence Ratings in a MOOC: Examining the Link between Skill Confidence and Learner Development. | Karen von Schmieden, Thomas Staubitz, Lena Mayer, Christoph Meinel |
| 2019 | Enhancing an Online Digital Storytelling Course for Older Adults through the Implementation of Andragogical Principles. | Robyn Schell, Diogo da Silva, David Kaufman |
| 2019 | User-Centered Design: An Effective Approach for Creating Online Educational Games for Seniors. | Louise Sauv, David Kaufman |
| 2019 | Learning with Educational Games: Adapting to Older Adult's Needs. | Louise Sauv, David Kaufman |
| 2019 | Virtual Reality in Self-regulated Learning: Example in Art Domain. | Jean-Christophe Sakdavong, Morgane Burgues, Nathalie Huet |
| 2019 | From 'Minimal' to 'Maximal' Digital Experiences for Learning: Focusing on the Learner-centered Design and Use of Technology. | Maria Roussou |
| 2019 | Teaching Defence Against the Dark Arts Using Game-Based Learning: A Review of Learning Games for Cybersecurity Education. | Ren Rpke, Ulrik Schroeder |
| 2019 | The Problem with Teaching Defence against the Dark Arts: A Review of Game-based Learning Applications and Serious Games for Cyber Security Education. | Ren Rpke, Ulrik Schroeder |
| 2019 | The Evaluation of a Teaching Maturity Model in the Context of University Teaching. | Elisa Rei, Andreas Bollin |
| 2019 | A Customized Educational Booster for Online Students in Cybersecurity Education. | Mohamed Rahouti, Kaiqi Xiong |
| 2019 | Different Approaches to Designing Online Courses at the Post-secondary Level. | Nicole Racette, Bruno Poellhuber, Marie-Pierre Bourdages-Sylvain |
| 2019 | Augmented Reality and QR Codes for Teaching Music to Preschoolers and Kindergarteners: Educational Intervention and Evaluation. | Garyfallia Preka, Maria Rangoussi |
| 2019 | Do Your Students Really Need that $200 Ebook? Predatory Publishers and Ethical Questions. | Tamara Powell |
| 2019 | A Game-centric Approach to Teaching Artificial Intelligence. | Marc Pouly, Thomas Koller, Ruedi Arnold |
| 2019 | Teaching Computer Programming to Post-millennial Kids: Overview of Goals, Activities and Supporting Tools. | Christophe Ponsard |
| 2019 | Educational Games as a Motivational Tool: Considerations on their Potential and Limitations. | Marcello Passarelli, Francesca Maria Dagnino, Jeffrey Earp, Flavio Manganello, Donatella Persico, Francesca Pozzi, Chris Bailey, Carlo Perrotta, Thomas P. Buijtenweg, Mata Haggis |
| 2019 | An Intelligent Tutoring System for Procedural Training with Natural Language Interaction. | Jos Paladines, Jaime Ramrez |
| 2019 | Assessment of Computational Thinking in K-12 Context: Educational Practices, Limits and Possibilities - A Systematic Mapping Study. | Lcia Helena Martins Pacheco, Christiane Gresse von Wangenheim, Nathalia da Cruz Alves |
| 2019 | Educational Practices in Computational Thinking: Assessment, Pedagogical Aspects, Limits, and Possibilities: A Systematic Mapping Study. | Lcia Helena Martins Pacheco, Nathalia da Cruz Alves, Christiane Gresse von Wangenheim |
| 2019 | The VTT-BOX, Pedagogical and Quality Considerations. | Ebba Ossiannilsson, Maria Ampartzaki, Michail Kalogiannakis, Peter Mazohl |
| 2019 | Direct Instruction and Its Extension with a Community of Inquiry: A Comparison of Mental Workload, Performance and Efficiency. | Giuliano Orru, Luca Longo |
| 2019 | Requirements for Author Verification in Electronic Computer Science Exams. | Julia Opgen-Rhein, Bastian Kppers, Ulrik Schroeder |
| 2019 | Autisdata: Software to Help the Development of People with ASD based on TEACCH and PECS Methodologies. | Mariane Sotero Oliveira, Claudia Pinto Pereira, Kayo Costa de Santana, Kelly Oliveira Campos Rossinholli |
| 2019 | Utilizing Software Engineering Education Support System ALECSS at an Actual Software Development Experiment: A Case Study. | Mika Ohtsuki, Tetsuro Kakeshita |