| 2019 | RefacTutor: An Interactive Tutoring System for Software Refactoring. | Thorsten Haendler, Gustaf Neumann, Fiodor Smirnov |
| 2019 | An Interactive Tutoring System for Training Software Refactoring. | Thorsten Haendler, Gustaf Neumann, Fiodor Smirnov |
| 2019 | Ontology-Based Analysis and Design of Educational Games for Software Refactoring. | Thorsten Haendler, Gustaf Neumann |
| 2019 | Ontology-based Analysis of Game Designs for Software Refactoring. | Thorsten Haendler, Gustaf Neumann |
| 2019 | Exploring the Affordances of SimReal for Learning Mathematics in Teacher Education: A Socio-Cultural Perspective. | Said Hadjerrouit |
| 2019 | Investigating the Affordances and Constraints of SimReal for Mathematical Learning: A Case Study in Teacher Education. | Said Hadjerrouit |
| 2019 | A Creation Tool for Serious Puzzle Games. | Galle Guigon, Mathieu Vermeulen, Jrmie Humeau |
| 2019 | Automated Feedback Generation for Argument-Based Intelligent Tutoring Systems. | Matej Guid, Matevz Pavlic, Martin Mozina |
| 2019 | Predicting Students' Performance in a Virtual Experience for Project Management Learning. | Ana Gonzlez-Marcos, Rubn Olarte-Valentn, Joaqun B. Ordieres Mer, Fernando Alba-Elas |
| 2019 | Social Robots in Collaborative Learning: Consequences of the Design on Students' Perception. | Alix Gonnot, Christine Michel, Jean-Charles Marty, Amlie Cordier |
| 2019 | Game Jams: An Innovative Education Experience in Higher Education. | Duke Gledhill, Matthew Novak |
| 2019 | Digital Competence of Educators (DigCompEdu): Development and Evaluation of a Self-assessment Instrument for Teachers' Digital Competence. | Mina Ghomi, Christine Redecker |
| 2019 | Evaluation of an Interactive Personalised Virtual Lab in Secondary Schools. | Ioana Ghergulescu, Arghir-Nicolae Moldovan, Cristina Hava Muntean, Gabriel-Miro Muntean |
| 2019 | Atomic Structure Interactive Personalised Virtual Lab: Results from an Evaluation Study in Secondary Schools. | Ioana Ghergulescu, Arghir-Nicolae Moldovan, Cristina Hava Muntean, Gabriel-Miro Muntean |
| 2019 | Investigating How Social Elements Affect Learners with Different Personalities. | Wad Ghaban, Robert J. Hendley, Rowanne Fleck |
| 2019 | Understanding the Effect of Gamification on Learners with Different Personalities. | Wad Ghaban, Robert J. Hendley |
| 2019 | On Possibility of Automatic Generation of Data Files and their Use in Tasks of Descriptive Statistics. | Mikuls Gangur, Vclav Sova Martinovsk |
| 2019 | Agile Methods Make It to Non-vocational High Schools. | Ilenia Fronza, Claus Pahl, Boris Susanj |
| 2019 | Teaching Software Engineering Principles in Non-vocational Schools. | Ilenia Fronza, Claus Pahl |
| 2019 | Assessing the Participatory Design of a Project-based Course on Computer Network Applications. | Felix Freitag, Rubn Tous, Leandro Navarro |
| 2019 | Gamification and Coding to Engage Primary School Students in Learning Mathematics: A Case Study. | Raffaella Folgieri, Maria E. Vanutelli, Paola De Vecchi Galbiati, Claudio Lucchiari |
| 2019 | Studying Relationships Between Network Structure in Educational Forums and Students' Performance. | Orlando Ferreira-Pires, Maria Estrella Sousa-Vieira, Jos Carlos Lpez-Ardao, Manuel Fernndez-Veiga |
| 2019 | Investigating Interaction Patterns in Educational Forums: A Social Networks Analysis Approach. | Orlando Ferreira-Pires, M. Estrella Sousa-Vieira, Jos C. Lpez-Ardao, Manuel Fernndez-Veiga |
| 2019 | SMILE Goes Gaming: Gamification in a Classroom Response System for Academic Teaching. | Leonie Feldbusch, Felix Winterer, Johannes Gramsch, Linus Feiten, Bernd Becker |
| 2019 | Building Pedagogical Conversational Agents, Affectively Correct. | Michalis Feidakis, Panagiotis Kasnesis, Eva Giatraki, Christos Giannousis, Charalampos Z. Patrikakis, Panagiotis Monachelis |