| 2017 | The Research on the Application of Plant Identification and Mobile Learning APP based on Expert System. | Cixiao Wang |
| 2017 | A Multi-dimensional Peer Assessment System. | Usman Wahid, Mohamed Amine Chatti, Uzair Anwar, Ulrik Schroeder |
| 2017 | Internet of Things: Opportunities for Vocational Education and Training - Presentation of the Pilot Project. | Juha Vihervaara, Teemu Alapaholuoma |
| 2017 | Characterizing Social Interactions in Online Social Networks: The Case of University Students. | M. Estrella Sousa-Vieira, Jos C. Lpez-Ardao, Manuel Fernndez-Veiga |
| 2017 | Serious Games in Autism Spectrum Disorder - An Example of Personalised Design. | Ersilia Vallefuoco, Carmela Bravaccio, Alessandro Pepino |
| 2017 | Electronic Notes Via Jupyter Notebooks. | Irene Urcelay-Olabarria, Josu M. Igartua |
| 2017 | Jupyter Notebook as the Physics Experimental Laboratory's Logbook - First Approach. | Irene Urcelay-Olabarria, Ruth Lazkoz, Jon Urrestilla, Aritz Leonardo, Josu M. Igartua |
| 2017 | Identifying Objectives for a Learning Space Management System with Value-focused Thinking. | Ari Tuhkala, Hannakaisa Isomki, Markus Hartikainen, Alexandra I. Cristea, Andrea Alessandrini |
| 2017 | How to Promote Informal Learning in the Workplace? - The Need for Incremental Design Methods. | Carine Edith Tour, Christine Michel, Jean-Charles Marty |
| 2017 | Supporting Decision-making Activities in Multi-Surface Learning Environments. | Lili Tong, Audrey Serna, Sbastien George, Aurlien Tabard |
| 2017 | Development of Gesture Recognition Sub-system for BELONG - Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System. | Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto |
| 2017 | BELONG: Body Experienced Learning Support System based on Gesture Recognition - Enhancing the Sense of Immersion in a Dinosaurian Environment. | Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto |
| 2017 | A Computer Platform to Increase Motivation in Programming Students - PEP. | Paula Correia Tavares, Pedro Rangel Henriques, Elsa Ferreira Gomes |
| 2017 | Preliminary Evaluation of a System for Helping Children Observe the Anatomies and Behaviors of Animals in a Zoo. | Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami |
| 2017 | Does the Learning Channel Really Matter? - Insights from Commercial Online ICT-training. | Nestori Syynimaa |
| 2017 | Proposal of a Framework for the Assessment of ICT Literacy and Examining the Structure of High School Students' ICT Literacy: A Case of Turkey. | Feriha Soysal, Erman Coskun, Bsra Alma |
| 2017 | Building a Formative Assessment System That is Easy to Adopt Yet Supports Long-term Improvement: A Review of the Literature and Design Recommendations. | Ellis Solaiman, Joshua Barney, Martin Smith |
| 2017 | A Case Study on the Importance of Peer Support for e-Learners. | Elizabeth Sinclair |
| 2017 | Gamification Under the Hood - Using Game Technology for Building an Interactive Math Learning System. | Jan Simon, Georg J. Schneider |
| 2017 | Instructional Videos and Others on Youtube - Similarities and Differences in Comments. | Hugo Silva, Isabel Azevedo |
| 2017 | Does CAI Improve Early Math Skills?. | Haya Shamir, Kathryn Feehan, Erik Yoder |
| 2017 | Effects of Personalized Learning on Kindergarten and First Grade Students Early Literacy Skills. | Haya Shamir, Kathryn Feehan, Erik Yoder |
| 2017 | Community Building among Older Adults in a Digital Game Environment. | Robyn Schell, David Kaufman |
| 2017 | Automatic Generation of English Reference Question by Utilising Nonrestrictive Relative Clause. | Arief Yudha Satria, Takenobu Tokunaga |
| 2017 | Working Towards a Comprehensive Instructional Framework for CSCL Support. | Nikol Rummel |