| 2017 | RouteQuizer - A Geocaching System for Educational Purposes. | Vyron Ignatios Michalakis, Michail Vaitis, Aikaterini Klonari |
| 2017 | Analyzing and Predicting the TEM-4 Performance of English Majors in China. | Yao Meng, Xiangdong Gu, Qing Zhou, Yu Zhong |
| 2017 | Improving Communication in Online Learning Systems. | Godfrey Mayende, Andreas Prinz, Ghislain Maurice Norbert Isabwe |
| 2017 | Towards a Self-Regulated Learning in a Lifelong Learning Perspective. | Nour El Mawas, Jean-Marie Gilliot, Serge Garlatti, Patricia Serrano-Alvarado, Hala Skaf-Molli, Jrme Eneau, Genevieve Lameul, Jacques-Francois Marchandise, Hugues Pentecouteau |
| 2017 | It Takes Two to Tango...Artificial Intelligence in Education and Learning Analytics for Scaling Up Exploratory Learning. | Manolis Mavrikis |
| 2017 | Learning Experiences in Programming: The Motivating Effect of a Physical Interface. | Christopher Martin, Janet M. Hughes, John Richards |
| 2017 | An Integrated Platform for Blended Learning in Engineering Education. | Irina Makarova, Ksenia Shubenkova, Danila Tikhonov, Anton Pashkevich |
| 2017 | The Transformation Challenge of IT Education and Training in Higher Education and Industry. | Anne-Maarit Majanoja, Ville Taajamaa, Ville Leppnen, Erkki Sutinen |
| 2017 | Improving Play and Learning Style Adaptation in a Programming Education Game. | Renny S. N. Lindberg, Aziz Hasanov, Teemu Henrikki Laine |
| 2017 | Co-creative Serious Games Design Process using Nonlinear Storyline Editing. | Mika Letonsaari, Jukka Selin, Mikko Lampi |
| 2017 | Adaptive Presentation based on Learning Style and Working Memory Capacity in Adaptive Learning System. | Widya Lestari, Dade Nurjanah, Nungki Selviandro |
| 2017 | A Framework for Small Group Support in Online Collaborative Learning - Combining Collaboration Scripts and Online Tutoring. | Aleksandra Lazareva |
| 2017 | Multimedia Platform Development for Parental Involvement in Learning of Children Attending Kindergarten - Iterative Cicles of Development. | Dionsia Laranjeiro, Maria Joo Antunes, Paula Santos |
| 2017 | Towards Computer-based Exams in CS1. | Vesa Lappalainen, Antti-Jussi Lakanen, Harri Hgmander |
| 2017 | Limitations of Emotion Recognition from Facial Expressions in e-Learning Context. | Agnieszka Landowska, Grzegorz Brodny, Michal R. Wrbel |
| 2017 | A Virtual Environment to Support Classroom Face-to-Face Teaching of Engineering Courses. | Ana Paula Ladeira, Juliana Capanema Ferreira Mendonca, Osmar Ventura Gomes, Celso Peixoto Garcia, Brulio Roberto Gonalves Marinho Couto |
| 2017 | Formative Evaluation of a Web-based Multimedia Intervention to Support Learning of Statistics. | Natalya Koehler, Ana-Paula Correia, Nimet Alpay, Carolyn LeVally |
| 2017 | SATOYAMA: Time-limited Decision Game for Students to Learn Hundreds Years Forestry Management. | Shuya Kawaguchi, Tsugunosuke Sakai, Haruya Tamaki, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto |
| 2017 | National Survey of Japanese Universities on IT Education - Overview of the Entire Project and Preliminary Analysis. | Tetsuro Kakeshita |
| 2017 | Habituating Students to IPR Questions During Creative Project Work. | Ville Isomttnen, Tommi Krkkinen |
| 2017 | Learning Concurrency Concepts while Playing Games. | Cornelia P. Inggs, Taun Gadd, Justin Giffard |
| 2017 | Towards Adaptive Dashboards for Learning Analytic - An Approach for Conceptual Design and Implementation. | Ins Dabbebi, Sbastien Iksal, Jean-Marie Gilliot, Madeth May, Serge Garlatti |
| 2017 | A Virtual Reality based Engine Training System - A Prototype Development & Evaluation. | Tami Im, Deukyoung An, Oh-Young Kwon, Sang-Youn Kim |
| 2017 | Development of Electronic Lab-book for College Chemistry-Experiment - SN1 & SN2 Reactions -. | Akira Ikuo, Yuki Toyama, Yusuke Yoshinaga, Haruo Ogawa |
| 2017 | Digital Learning Game Scenario - A Pedagogical Pattern Applied to Serious Game Design. | Richard Hotte, Susan M. Ferreira, Sad Abdessettar, Charles Gouin-Vallerand |