| 1998 | Experiences from an Inhabited Television experiment. | Paul Rea |
| 1998 | Architecture and Digital Exhibitions the Einstein Tower World. | Fabio Pittarello, Mauro Pittarello, Giuseppe F. Italiano |
| 1998 | Automatic Facial Expression Composition from Base Faces. | Moonho Park, Heedong Ko, Hyeran Byun |
| 1998 | Remote Object Translation Methods for Immersive Virtual Environments. | Jurriaan D. Mulder |
| 1998 | Making Virtual Worlds Work in a Real World. | Mark R. Mine |
| 1998 | Virtual Reality Applications for Spacecraft Operations. | Roland Luettgens |
| 1998 | Industrial Application Potential of Virtual Reality An Empirical Study of Demands, Barriers, and Drivers. | Thomas Lechler, Alexandre Saad |
| 1998 | Automotive Panel: Using VR in the Automotive Business. | Ulrich Lang |
| 1998 | Panel: Virtual Reality in the telecommunications industry - current state and future. | Jrgen Landauer |
| 1998 | Meet.Me@Cyberstage: towards Immersive Telepresence. | Vali Lalioti, Christophe Garcia, Frank Hasenbrink |
| 1998 | Creating VR-based setups for the study of human motor behaviour. | Torsten W. Kuhlen, Roland Steffan, Michael Schmitt, C. Dohle |
| 1998 | Sharing virtual environments over a transatlantic ATM network in support of distant collaboration in vehicle design. | Volodymyr V. Kindratenko, Berthold Kirsch |
| 1998 | Grounding & Awareness Management: Two Architectural Principles for Collaborative Virtual Worlds. | Avon P. Huxor |
| 1998 | An interactive face robot able to create virtual communication with human. | Fumio Hara, Hiroshi Kobayashi, Fumiya Iida |
| 1998 | Layout Planning of Manufacturing Systems with VR-based Construction Sets. | Jrgen Gausemeier, Michael Grafe, Raphael Wortmann |
| 1998 | Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments. | Anton L. Fuhrmann, Dieter Schmalstieg, Michael Gervautz |
| 1998 | Virtual Environment for Education and Training in Safety Engineering and Maintenance. | Thomas Flaig |
| 1998 | New Trends in Virtual Environment User Interface Research: Case Studies at the Human Interface Technology Laboratory. | Toni Emerson |
| 1998 | Analyzing draft tube characteristics for hydraulic turbines in a VR environment. | R. Eisinger, E. Gde, Dirk Rantzau, A. Ruprecht, Uwe Wssner |
| 1998 | Navigation in real and virtual environments: Judging orientation and distance in a large-scale landscape. | Hartwig K. Distler, Hendrik A. H. C. van Veen, Stephan J. Braun, W. Heinz, Matthias O. Franz, Heinrich H. Blthoff |
| 1998 | Applying the Third Dimension to E-Commerce. | J. Dauner, M. Wittkowski, A. Mller |
| 1998 | Symbolic representations of exclude and include for audio sources and sinks: Figurative suggestions of & and &. | Michael Cohen, Jens Herder |
| 1998 | Design of A Virtual Environment That Employs Attention-Driven Interaction and Prioritization. | Doreen Y. Cheng |
| 1998 | Advances in Bridging the Gap: Using Virtual Reality to Enhance Productivity. | Hans-Jrg Bullinger, Andreas Roessler |
| 1998 | Teraflop Visualization. | Arthurine Breckenridge |