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International Conference on Artificial Reality and Telexistance & Eurographics Symposium on Virtual Environments

EGVE

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

752

1995–2024

Papers per year

199557 peak2024

EGVE papers

752 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
1998Experiences from an Inhabited Television experiment.Paul Rea
1998Architecture and Digital Exhibitions the Einstein Tower World.Fabio Pittarello, Mauro Pittarello, Giuseppe F. Italiano
1998Automatic Facial Expression Composition from Base Faces.Moonho Park, Heedong Ko, Hyeran Byun
1998Remote Object Translation Methods for Immersive Virtual Environments.Jurriaan D. Mulder
1998Making Virtual Worlds Work in a Real World.Mark R. Mine
1998Virtual Reality Applications for Spacecraft Operations.Roland Luettgens
1998Industrial Application Potential of Virtual Reality An Empirical Study of Demands, Barriers, and Drivers.Thomas Lechler, Alexandre Saad
1998Automotive Panel: Using VR in the Automotive Business.Ulrich Lang
1998Panel: Virtual Reality in the telecommunications industry - current state and future.Jrgen Landauer
1998Meet.Me@Cyberstage: towards Immersive Telepresence.Vali Lalioti, Christophe Garcia, Frank Hasenbrink
1998Creating VR-based setups for the study of human motor behaviour.Torsten W. Kuhlen, Roland Steffan, Michael Schmitt, C. Dohle
1998Sharing virtual environments over a transatlantic ATM network in support of distant collaboration in vehicle design.Volodymyr V. Kindratenko, Berthold Kirsch
1998Grounding & Awareness Management: Two Architectural Principles for Collaborative Virtual Worlds.Avon P. Huxor
1998An interactive face robot able to create virtual communication with human.Fumio Hara, Hiroshi Kobayashi, Fumiya Iida
1998Layout Planning of Manufacturing Systems with VR-based Construction Sets.Jrgen Gausemeier, Michael Grafe, Raphael Wortmann
1998Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments.Anton L. Fuhrmann, Dieter Schmalstieg, Michael Gervautz
1998Virtual Environment for Education and Training in Safety Engineering and Maintenance.Thomas Flaig
1998New Trends in Virtual Environment User Interface Research: Case Studies at the Human Interface Technology Laboratory.Toni Emerson
1998Analyzing draft tube characteristics for hydraulic turbines in a VR environment.R. Eisinger, E. Gde, Dirk Rantzau, A. Ruprecht, Uwe Wssner
1998Navigation in real and virtual environments: Judging orientation and distance in a large-scale landscape.Hartwig K. Distler, Hendrik A. H. C. van Veen, Stephan J. Braun, W. Heinz, Matthias O. Franz, Heinrich H. Blthoff
1998Applying the Third Dimension to E-Commerce.J. Dauner, M. Wittkowski, A. Mller
1998Symbolic representations of exclude and include for audio sources and sinks: Figurative suggestions of & and &.Michael Cohen, Jens Herder
1998Design of A Virtual Environment That Employs Attention-Driven Interaction and Prioritization.Doreen Y. Cheng
1998Advances in Bridging the Gap: Using Virtual Reality to Enhance Productivity.Hans-Jrg Bullinger, Andreas Roessler
1998Teraflop Visualization.Arthurine Breckenridge
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Comparable venues

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