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International Conference on Artificial Reality and Telexistance & Eurographics Symposium on Virtual Environments

EGVE

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

752

1995–2024

Papers per year

199557 peak2024

EGVE papers

752 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020Virtual Avatars as Children Companions For a VR-based Educational Platform: How Should They Look Like?Elsa Thiaville, Jean-Marie Normand, Joe Kenny, Anthony Ventresque
2020WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception.Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock
2020Empathy with Human's and Robot's Embarrassments in Virtual Environments.Maruta Sugiura, Kento Higashihata, Atsushi Sato, Shoji Itakura, Michiteru Kitazaki
2020Reducing Motion Sickness Resulting From Movement inside Virtual Reality Environments.Mike Ramshaw, Steve Cutchin
2020Projective Augmented Reality in a Museum: Development and Evaluation of an Interactive Application.David A. Plecher, Annalena Bloch, Tim Kaiser, Gudrun Klinker
2020Spatialized AR Polyrhythmic Metronome Using Bose Frames Eyewear.James Pinkl, Michael Cohen
2020Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented Reality.Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Greg Welch
2020A Systematic Literature Review of Embodied Augmented Reality Agents in Head-Mounted Display Environments.Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Austin Erickson, Zubin Datta Choudhary, Yifan Li, Greg Welch
2020A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation.Ali Najm, Despina Michael-Grigoriou, Christos Kyrlitsias, Maria Christofi, Christos Hadjipanayi
2020Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese Users.Kazuya Nagamachi, Yuki Kato, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki
2020Tactile Telepresence for Isolated Patients.Nafisa Mostofa, Indira Avendano, Ryan P. McMahan, Gregory F. Welch
2020Virtual Reality Serious Game as an Assistive Technology to Support Pediatric Visual Perceptual Training.Yui Lo, Shufang Tan, Qinglan Shan, Yutong Wang, Mao Yan Chen, Xiaomei Nie, Qinggan Zeng, Yuhan Dong
2020A Wind Interaction System from the Real to the Virtual World.Jingyi Liu, Wataru Wakita
2020On the Use of Jumping Gestures for Immersive Teleportation in VR.Lucie Kruse, Sungchul Jung, Richard Chen Li, Robert W. Lindeman
2020Situational Awareness in Human Computer Interaction: Diana's World.Nikhil Krishnaswamy, J. Ross Beveridge, James Pustejovsky, Dhruva Patil, David G. McNeely-White, Heting Wang, Francisco R. Ortega
2020AR Avatar Separated from Lecturer for Individual Communication in One-to-many Communication.Yuki Kitagishi, Yuki Tanaka, Tomoko Yonezawa
2020First Contact - Take 2 Using XR to Overcome Intercultural Discomfort (racism).Mairi Gunn, Prasanth Sasikumar, Huidong Bai
2020The Predictive Corridor: A Virtual Augmented Driving Assistance System for Teleoperated Autonomous Vehicles.Gaetano Graf, Yomna Abdelrahman, Hao Xu, Yasmeen Abdrabou, Dmitrij Schitz, Heinrich Humann, Florian Alt
2020Effect of Avatar Anthropomorphism on Body Ownership, Attractiveness and Collaboration in Immersive Virtual Environments.Geoffrey Gorisse, Charlotte Dubosc, Olivier Christmann, Sylvain Fleury, Killian Poinsot, Simon Richir
2020Novel Tap Operation on Capacitive Touch Screen for People with Visual Impairment.Kenji Funahashi, Hayato Maki, Yuji Iwahori
2020Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VR.Rebecca Fribourg, Evan Blanpied, Ludovic Hoyet, Anatole Lcuyer, Ferran Argelaguet
2020Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye Displays.Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch
2020A Review of Visual Perception Research in Optical See-Through Augmented Reality.Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch
2020Virtual Reality Training for Proper Recycling Behaviors.Tiffany D. Do, Dylan S. Yu, Alyssa Katz, Ryan P. McMahan
2020On the Importance of Providing a Tangible Haptic Response for Training Cardiopulmonary Resuscitation in Virtual Reality.Mathias Delahaye, Boris Zbinden, Bruno Herbelin, Ronan Boulic
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