| 2022 | HumanCopter: Wearable Drone System for Remote Multi-Directional Teleoperation. | Wong Keh Fei, Lu Zhou, Wang ZiYue, Kouta Minamizawa, Yun Suen Pai |
| 2022 | Programming in the Metaverse Era: VR Empowering the Educational Effects of Tangibles. | Kohta Ebihara, Johei Matsuoka, Kiyohiko Hattori |
| 2022 | Proposal for 3-Arm Motor Skill Training Considering Spatial Awareness and Cooperative Action Involving 3rd Hand. | Po-Han Chen, Nonoka Nishida, Yukiko Iwasaki, Hiroyasu Iwata |
| 2022 | ProGenVR: Natural Interactions for Procedural Content Generation in VR. | Bruno Carvalho, Daniel Mendes, Antnio Coelho, Rui Rodrigues |
| 2021 | Procedurally Generated Age-related Visual Deficits in Virtual Reality Environments. | Christina Zavlanou, Philippe Huber, Yvain Tisserand, David Rudrauf, Andreas Lanitis |
| 2021 | Electrotactile Feedback For Enhancing Contact Information in Virtual Reality. | Sebastian Vizcay, Panagiotis Kourtesis, Ferran Argelaguet, Claudio Pacchierotti, Maud Marchal |
| 2021 | The Spectare Device for Experiencing Stereoscopic Photographs. | Daniel Taipina, Jorge C. S. Cardoso |
| 2021 | Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training. | David Scherfgen, Jonas Schild |
| 2021 | Mathematics Input for Educational Applications in Virtual Reality. | Luigi Sansonetti, Julia Chatain, Pedro Caldeira, Violaine Fayolle, Manu Kapur, Robert W. Sumner |
| 2021 | Diegetic vs. Non-Diegetic GUIs: What do Virtual Reality Players Prefer? | F. Saling, D. Bernhardt, A. Lysek, M. Smekal |
| 2021 | Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis. | Daniel Rsner, Guido Brunnett, Steffen Israel, Gerd Kaden, Marko Kehr, Thomas Kronfeld |
| 2021 | A Long-Term User Study of an Immersive Exergame for Older Adults with Mild Dementia during the COVID-19 Pandemic. | Lucie Kruse, Sukran Karaosmanoglu, Sebastian Rings, Benedikt Ellinger, Daniel Apken, Thandiwe Feziwe Mangana, Frank Steinicke |
| 2021 | A Tabletop for the Natural Inspection of Decorative Surfaces. | Anton Kindsvater, Tom David Eibich, Martin Weier, Andr Hinkenjann |
| 2021 | User-Centered Design of Immersive Research Applications for Understanding Written Artefacts. | Jenny Gabel, Christof Berns, Sebastian Bosch, Jost Eickmeyer, Kaja Harter-Uibopuu, Nathalie Martin, Ann Lauren Osthof, Johann Anselm Steiger, Frank Steinicke |
| 2021 | Simulation of a Virtual Reality Environment for Cognitive and Motoric Testing with Unity and a Mechanical Treadmill. | Nils Fischer, Michael Schellenbach |
| 2021 | Immersive Volumetric Point Cloud Manipulation for Cultural Heritage. | Rafik Drissi, Ronan Gaugne, Thophane Nicolas, Valrie Gouranton |
| 2021 | Compelling AR Earthquake Simulation with AR Screen Shaking. | Setthawut Chotchaicharin, Johannes Schirm, Naoya Isoyama, Diego Vilela Monteiro, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2021 | Indirect User Guidance by Pedestrians in Virtual Environments. | Andrea Bnsch, Katharina Gths, Jonathan Ehret, Torsten W. Kuhlen |
| 2021 | Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment. | Sarker Monojit Asish, Ekram Hossain, Arun K. Kulshreshth, Christoph W. Borst |
| 2021 | Projection Alignment Correction for In-Vehicle Projector-Camera System. | Toshiyuki Amano, Taichi Kagawa |
| 2021 | Walking Through Virtual Doors: A Study on the Effects of Virtual Location Changes on Memory. | Paul Watson, Swen E. Gaudl |
| 2020 | An Automated Virtual Receptionist for Recognizing Visitors and Assuring Mask Wearing. | Sharare Zehtabian, Siavash Khodadadeh, Kangsoo Kim, Gerd Bruder, Greg Welch, Ladislau Blni, Damla Turgut |
| 2020 | Evaluation and Comparison of Desktop Viewing and Headset Viewing of Remote Lectures in VR with Mozilla Hubs. | Andrew Yoshimura, Christoph W. Borst |
| 2020 | Effect of Motion and Hand Shape of a Massage Robot on Social Impression: Exploratory study in a Virtual Environment. | Kyosuke Yamamoto, Yuki Kato, Ryosuke Tasaki, Takuma Akiduki, Tomoaki Mashimo, Atsuo Honna, Michiteru Kitazaki |
| 2020 | Comparison of Audio and Visual Cues to Support Remote Guidance in Immersive Environments. | Fei Wu, Jerald Thomas, Shreyas Chinnola, Evan Suma Rosenberg |