| 2021 | Developing a Social-Engineering Course. | Ida Ngambeki, Grusha Ahluwalia, Subia Ansari, Minglu Li, Glaris Lancia Raja Arul |
| 2021 | Development and Implementation of an Online Adaptive Gamification Platform for Learning Computational Thinking. | Andrew Keong Ng, Indriyati Atmosukarto, Wean Sin Cheow, Karin Avnit, Mun Hin Yong |
| 2021 | First-Year Engineering Students' Reflections: Plans and Actions for Meeting Course Learning Objectives. | Kayla Ney, Heidi A. Diefes-Dux |
| 2021 | Agile Methods in Higher Education: Adapting and Using eduScrum with Real World Projects. | Michael Neumann, Lars Baumann |
| 2021 | Use of games to teach teamwork and communication skills to engineering students. | Matthew E. Nelson, Benjamin Ahn |
| 2021 | InVEST: Equipping Engineering Students with Professional Competencies and Interpersonal Skills. | Anuli Ndubuisi, Elham Marzi |
| 2021 | A Correlative Analysis of Course Grades as Related to Curricular Prerequisite Structure and Inter-Class Topic Dependencies. | Johnathon Nash, Laura E. Boucheron, Steven J. Stochaj |
| 2021 | Experiences with Web-based Signal Analysis Laboratories and Online Training during the COVID-19 Period. | Vivek Sivaraman Narayanaswamy, Photini Spanias, Sunil Rao, Andreas Spanias |
| 2021 | Driving Teaching and Learning in Online mode: A Case Study. | Divya Nalla |
| 2021 | Mutual Improvement between Teaching Materials and Assessment Tools for K-12 Programming Education. | Hideo Nagumo, Yasumasa Oomori, Yasuhiro Takemura |
| 2021 | Contextualizing micro High Performance Computing Artifacts in Higher Education. | Nkundwe Moses Mwasaga, Mike Joy |
| 2021 | Automation of assessment and feedback in IT teaching from the teaching staff perspective. | Eerik Muuli, Marina Lepp, Reimo Palm, Piret Luik |
| 2021 | A Neuro Control Teaching & Learning (T&L) Framework for Improving Learning and Retention in Higher Education. | Nabeel A. Murshed, Mohamed Osman, Genanew Bekele, Kamarul Faisal Bin Hashim |
| 2021 | SWOT Analysis of Two Different Designs of Summer Professional Development Institutes for K-8 CS Teachers. | Patrick M. Morrow, Leen-Kiat Soh, Gwen Nugent, Wendy M. Smith, Guy Trainin, Kent Steen |
| 2021 | Using Discord as an Extension of the Emergency Remote Teaching Classroom during the COVID-19 pandemic. | Glucio H. M. Moro, Anderson Vermonde, Artur Mittelbach, Breno Azevedo, Bruno Campagnolo, Cludio Carvilhe, Jose G. Noronha Filho, Mauricio Perin, Carlos N. Silla |
| 2021 | Using Structures, Functions, and Mechanisms to Access Biological Analogies: Experiences from High School Engineering Teachers' Professional Development. | Roxanne A. Moore, Hoda Ehsan, Euisun Kim, Michael Helms, Meltem Alemdar, Jeffrey Rosen, Christopher J. Cappelli, Marc J. Weissburg |
| 2021 | Creating Biologically Inspired Design Units for High School Engineering Courses. | Roxanne A. Moore, Hoda Ehsan, Euisun Kim, Michael E. Helms, Meltem Alemdar, Jeffrey Rosen, Christopher J. Cappelli, Marc J. Weissburg |
| 2021 | A standard framework for gamification evaluation in education and training of software engineering: an evaluation from a proof of concept. | Rodrigo Henrique Barbosa Monteiro, Sandro Ronaldo Bezerra Oliveira, Maurcio Ronny de Almeida Souza |
| 2021 | Kitsune: Structurally Aware and Adaptable Plagiarism Detection. | Zachary Monroe, Ajay Bansal |
| 2021 | Evaluating Factors for Effective Flipped Classroom Instruction in an Advanced Data Management Course. | Shamima Mithun, Morgan Vickery, Xiao Luo |
| 2021 | Disconnected Engineering Education. | Mani Mina, John Heywood |
| 2021 | Teaching HPC Concepts with Serious Games. | Lauren Milechin, Julia S. Mullen |
| 2021 | Introducing Undergraduates to Restricted Research. | Alan J. Michaels |
| 2021 | Towards the implementation of Circular Economy in Engineering Education: A systematic review. | Jaime A. Mesa, Ivan E. Esparragoza |
| 2021 | Sketching Assessment in Engineering Education: A Systematic Literature Review. | Hillary E. Merzdorf, Morgan B. Weaver, Donna Jaison, Tracy Hammond, Julie Linsey, Kerrie A. Douglas |