| 2020 | Problem Solving and Creativity: Complementing Programming Education with Robotics. | Dennis Komm, Adrian Regez, Urs Hauser, Marco Gassner, Pascal Ltscher, Rico Puchegger, Tobias Kohn |
| 2020 | Seamless Integration of NoSQL class into the Database Curriculum. | Suneuy Kim |
| 2020 | Towards a Competence Model for the Novice Programmer Using Bloom's Revised Taxonomy - An Empirical Approach. | Natalie Kiesler |
| 2020 | Misconception-Based Peer Feedback: A Pedagogical Technique for Reducing Misconceptions. | Cazembe Kennedy, Aubrey Lawson, Yvon Feaster, Eileen T. Kraemer |
| 2020 | Developing Industry-Relevant Higher Order Thinking Skills in Computing Students. | Shekhar Kalra, Charles Thevathayan, Margaret Hamilton |
| 2020 | Attitudinal Trajectories in an Online CS1 Class: Demographic and Performance Trends. | David A. Joyner, Lily Bernstein, Maria-Isabelle Dittamo, Ben Engelman, Alysha Naran, Amber Ott, Jasmine Suh, Abby Thien |
| 2020 | Teaching Computational Thinking with Interventions Adapted to Undergraduate Students' Proficiency Levels. | Imke de Jong |
| 2020 | CompareCFG: Providing Visual Feedback on Code Quality Using Control Flow Graphs. | Lucy Jiang, Robert Rewcastle, Paul Denny, Ewan D. Tempero |
| 2020 | Hands-on Security Testing in a University Lab Environment. | Phillip James, Lauren Powell, Liam O'Reilly, Faron Moller |
| 2020 | The Use of DJing Tasks as a Pedagogical Bridge to Learning Data Structures. | David James |
| 2020 | Assessing CS1 Design Skills with a String Manipulation Task. | Cruz Izu, Amali Weerasinghe |
| 2020 | Comparing Small Programs for Equivalence: A Code Comprehension Task for Novice Programmers. | Cruz Izu, Claudio Mirolo |
| 2020 | Extending a CPU Design Project to Reinforce Learning. | Cruz Izu |
| 2020 | Global and Local Agendas of Computing Ethics Education. | Janet M. Hughes, Ethan R. Plaut, Feng Wang, Elizabeth von Briesen, Cheryl Brown, Gerry W. Cross, Viraj Kumar, Paul Myers |
| 2020 | Developing a Computer Graphics Course with a Game Development Engine. | Dimitrij (Mitja) Hmeljak, Holly Zhang |
| 2020 | The Relationship of Gender, Experiential, and Psychological Factors to Achievement in Computer Science. | Madeline Hinckle, Arif Rachmatullah, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe |
| 2020 | A Methodology to Integrate Professional Skill Development throughout an ICT Curriculum. | Nicole Herbert, Kristy de Salas, Tina Acua, Erik Wapstra |
| 2020 | Developing an Assessment to Profile Students based on their Understanding of the Variable Programming Concept. | Julie Henry, Bruno Dumas |
| 2020 | A Case Study and Call to Action: Incorporating the ACRL Framework for Information Literacy in Undergraduate CS Courses. | Holly Hendrigan, Keshav Mukunda, Diana Cukierman |
| 2020 | Depth of Use: An Empirical Framework to Help Faculty Gauge the Relative Impact of Learning Management System Tools. | Taha Hassan, Bob Edmison, Larry Cox II, Matthew Louvet, Daron Williams, D. Scott McCrickard |
| 2020 | The Martian Movie and Introducing Programming and Robotics with the Sphero Bolt Robot. | Steven M. Hadfield |
| 2020 | Soft Skills: What do Computing Program Syllabi Reveal About Non-Technical Expectations of Undergraduate Students? | Wouter Groeneveld, Brett A. Becker, Joost Vennekens |
| 2020 | Towards Flexible and Extensible Git-based Course Management with RepoBee. | Richard Glassey, Simon Larsn |
| 2020 | CLuAI - Conversational Learning using Artificial Intelligence: An Interactive and Adaptive Chatbot Learning Framework for Teaching Programming. | Michael Gavin, Frank G. Glavin |
| 2020 | Plethora of Skills: Play-Learn-Practice-Invent-Share. | Judith Gal-Ezer, Smadar Szekely, Rami Marelly |