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Annual Conference on Innovation and Technology in Computer Science Education

ITiCSE

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

3,805

1996–2026

Papers per year

1996220 peak2026

ITiCSE papers

3,805 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020Problem Solving and Creativity: Complementing Programming Education with Robotics.Dennis Komm, Adrian Regez, Urs Hauser, Marco Gassner, Pascal Ltscher, Rico Puchegger, Tobias Kohn
2020Seamless Integration of NoSQL class into the Database Curriculum.Suneuy Kim
2020Towards a Competence Model for the Novice Programmer Using Bloom's Revised Taxonomy - An Empirical Approach.Natalie Kiesler
2020Misconception-Based Peer Feedback: A Pedagogical Technique for Reducing Misconceptions.Cazembe Kennedy, Aubrey Lawson, Yvon Feaster, Eileen T. Kraemer
2020Developing Industry-Relevant Higher Order Thinking Skills in Computing Students.Shekhar Kalra, Charles Thevathayan, Margaret Hamilton
2020Attitudinal Trajectories in an Online CS1 Class: Demographic and Performance Trends.David A. Joyner, Lily Bernstein, Maria-Isabelle Dittamo, Ben Engelman, Alysha Naran, Amber Ott, Jasmine Suh, Abby Thien
2020Teaching Computational Thinking with Interventions Adapted to Undergraduate Students' Proficiency Levels.Imke de Jong
2020CompareCFG: Providing Visual Feedback on Code Quality Using Control Flow Graphs.Lucy Jiang, Robert Rewcastle, Paul Denny, Ewan D. Tempero
2020Hands-on Security Testing in a University Lab Environment.Phillip James, Lauren Powell, Liam O'Reilly, Faron Moller
2020The Use of DJing Tasks as a Pedagogical Bridge to Learning Data Structures.David James
2020Assessing CS1 Design Skills with a String Manipulation Task.Cruz Izu, Amali Weerasinghe
2020Comparing Small Programs for Equivalence: A Code Comprehension Task for Novice Programmers.Cruz Izu, Claudio Mirolo
2020Extending a CPU Design Project to Reinforce Learning.Cruz Izu
2020Global and Local Agendas of Computing Ethics Education.Janet M. Hughes, Ethan R. Plaut, Feng Wang, Elizabeth von Briesen, Cheryl Brown, Gerry W. Cross, Viraj Kumar, Paul Myers
2020Developing a Computer Graphics Course with a Game Development Engine.Dimitrij (Mitja) Hmeljak, Holly Zhang
2020The Relationship of Gender, Experiential, and Psychological Factors to Achievement in Computer Science.Madeline Hinckle, Arif Rachmatullah, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe
2020A Methodology to Integrate Professional Skill Development throughout an ICT Curriculum.Nicole Herbert, Kristy de Salas, Tina Acua, Erik Wapstra
2020Developing an Assessment to Profile Students based on their Understanding of the Variable Programming Concept.Julie Henry, Bruno Dumas
2020A Case Study and Call to Action: Incorporating the ACRL Framework for Information Literacy in Undergraduate CS Courses.Holly Hendrigan, Keshav Mukunda, Diana Cukierman
2020Depth of Use: An Empirical Framework to Help Faculty Gauge the Relative Impact of Learning Management System Tools.Taha Hassan, Bob Edmison, Larry Cox II, Matthew Louvet, Daron Williams, D. Scott McCrickard
2020The Martian Movie and Introducing Programming and Robotics with the Sphero Bolt Robot.Steven M. Hadfield
2020Soft Skills: What do Computing Program Syllabi Reveal About Non-Technical Expectations of Undergraduate Students?Wouter Groeneveld, Brett A. Becker, Joost Vennekens
2020Towards Flexible and Extensible Git-based Course Management with RepoBee.Richard Glassey, Simon Larsn
2020CLuAI - Conversational Learning using Artificial Intelligence: An Interactive and Adaptive Chatbot Learning Framework for Teaching Programming.Michael Gavin, Frank G. Glavin
2020Plethora of Skills: Play-Learn-Practice-Invent-Share.Judith Gal-Ezer, Smadar Szekely, Rami Marelly
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