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Annual Conference on Innovation and Technology in Computer Science Education

ITiCSE

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

3,805

1996–2026

Papers per year

1996220 peak2026

ITiCSE papers

3,805 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Interactive Exercises for Teaching Logic Circuits.Ville Karavirta, Rolf Lindn, Einari Kurvinen, Mikko-Jussi Laakso
2016Game Development for Computer Science Education.Chris Johnson, Monica McGill, Durell Bouchard, Michael K. Bradshaw, Vctor A. Bucheli, Laurence D. Merkle, Michael James Scott, Elizabeth Sweedyk, Jesus ngel Velzquez-Iturbide, Zhiping Xiao, Ming Zhang
2016Where You Sit MattersHow Classroom Seating Might Affect Marks.David Insa, Josep Silva, Salvador Tamarit
2016Latin American Perspectives and the IT2017 Curricular Guidelines.John Impagliazzo, Ernesto Cuadros-Vargas, Gonzalo Begazo Escobedo, Juan Jos Miranda del Solar, Mihaela Sabin, Barbara Viola
2016Results from a Survey of Faculty Adoption of Process Oriented Guided Inquiry Learning (POGIL) in Computer Science.Helen H. Hu, Clifton Kussmaul, Brian Knaeble, Chris Mayfield, Aman Yadav
2016Gender Equity in Computing: International Faculty Perceptions and Current Practices.Margaret Hamilton, Andrew Luxton-Reilly, Naomi Augar, Vanea Chiprianov, Eveling Castro Gutierrez, Elizabeth Vidal Duarte, Helen H. Hu, Shoba Ittyipe, Janice L. Pearce, Michael Oudshoorn, Emma H. Wong
2016A Generic Framework for Engaging Online Data Sources in Introductory Programming Courses.Nadeem Abdul Hamid
2016Implementation of a Robotics and IoT Laboratory for Undergraduate Research in Computer Science Courses.Jorge Leoncio Guerra Guerra, Flix Armando Fermn Prez
2016Automated Feedback Framework for Introductory Programming Courses.Jianxiong Gao, Bei Pang, Steven S. Lumetta
2016Reduction Patterns: A Practical Tool for Proving Undecidability.Judith Gal-Ezer, Mark B. Trakhtenbrot
2016Using Interactive Exercise in Mobile Devices to Support Evidence-based Teaching and Learning.Mohammad Muztaba Fuad, Debzani Deb, James Etim, Clay Gloster
2016Evidence-based Teaching with the Help of Mobile Response System (MRS).Mohammad Muztaba Fuad, Debzani Deb
2016Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM.Allan Fowler, Johanna Pirker, Ian Pollock, Bruno Campagnola de Paula, Maria Emilia Echeveste, Marcos J. Gomez
2016Making Formal Methods More Relevant to Software Engineering Students via Automated Test Generation.Gene Fisher, Corrigan Johnson
2016RoBlock: Programming Learning with Mobile Robotics.Pedro G. Feijo, Fernando De la Rosa
2016Competition and Feedback through Automated Assessment in a Data Structures and Algorithms Course.Tommy Frnqvist, Fredrik Heintz
2016Applying Validated Pedagogy to MOOCs: An Introductory Programming Course with Media Computation.Katrina Falkner, Nickolas J. G. Falkner, Claudia Szabo, Rebecca Vivian
2016How Can We Improve Student Workflow Practices to Better Enable Student Success in CS1?Anthony Estey, Yvonne Coady
2016Can Interaction Patterns with Supplemental Study Tools Predict Outcomes in CS1?Anthony Estey, Yvonne Coady
2016Algorithms + Organization = Systems.Ali Erkan, John Barr
2016Challenges of Introducing Computer Science into the Traditional Grammar of K-12 Schooling.Maria Emilia Echeveste
2016Automatic Grading of Programming Exercises using Property-Based Testing.Clara Benac Earle, Lars-ke Fredlund, John Hughes
2016Teaching the First Programming Course with Python's Turtle Graphic Library.Elizabeth Vidal Duarte
2016An Empirical Analysis of Video Viewing Behaviors in Flipped CS1 Courses.Suzanne L. Dazo, Nicholas R. Stepanek, Robert Fulkerson, Brian Dorn
2016Professional Competencies for Real?: A Question about Identity!Mats Daniels
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