| 2020 | SHE: An Interactive VR Short Film to Discover Who You Are. | Yu-Hao Lee, Neng-Hao Yu |
| 2020 | Lazy Build of Acceleration Structures with Traversal Shaders. | Won-Jong Lee, Gabor Liktor |
| 2020 | FoodBender: Activating Utensil for Playing in the Immersive Game with Attachable Haptic. | Dan-Feng Lee, Xiang-Wen Huang, Yu-Chia Chen, Yu-Xiu Hsu, Shu-Yu Chang, Ping-Hsuan Han |
| 2020 | Frozen Factory: A Playful Virtual Experience for Multiple Co-Located Redirected Walking Users. | Eike Langbehn, Hannah Paulmann, Dennis Briddigkeit, Marc Barnes, Malte Husung, Kolja Kirsch, Daniel Neves-Coelho, Tim Mayer, Frank Steinicke |
| 2020 | HedgehogAD: Interactive Design Exploration of Omni-Directional Aerodynamics. | Tomoya Kumazaki, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi |
| 2020 | A Robust Low-cost Mocap System with Sparse Sensors. | Seong Uk Kim, Hanyoung Jang, Jongmin Kim |
| 2020 | Tactile Scaling: An MR System for Experiencing Virtual Body Scaling. | Yoshiyuki Kawaraya, Ryouta Kubo, Akihiro Matsuura |
| 2020 | Construction of Virtual Large-Scale Road Environment for Developing Control Algorithms for Autonomous and Electric Vehicles. | Yasuo Kawai, Masaki Ogasawara, Takehisa Kaito, Keita Nagao |
| 2020 | Creating a Virtual Space Globe Using the Hipparcos Catalog. | Yasuo Kawai |
| 2020 | Mid-air Thermal Display via High-intensity Ultrasound. | Takaaki Kamigaki, Shun Suzuki, Hiroyuki Shinoda |
| 2020 | CoVR: Co-located Virtual Reality Experience Sharing for Facilitating Joint Attention via Projected View of HMD Users. | Ikuo Kamei, Changyo Han, Takefumi Hiraki, Shogo Fukushima, Takeshi Naemura |
| 2020 | Enhanced Direct Delta Mush. | Serguei Kalentchouk, Michael Hutchinson, Deepak Tolani |
| 2020 | Creation of Interactive Dollhouse with Projection Mapping and Measurement of Distance and Pressure Sensors. | Makoto Jimbu, Minori Yoshida, Hiro Bizen, Yasuo Kawai |
| 2020 | Song2Face: Synthesizing Singing Facial Animation from Audio. | Shohei Iwase, Takuya Kato, Shugo Yamaguchi, Yukitaka Tsuchiya, Shigeo Morishima |
| 2020 | Feather. | Keisuke Itoh, Katsutoshi Machiba, Tetsuya Ohashi |
| 2020 | Bubble Mirror: An Interactive Face Image Display Using Electrolysis Bubbles. | Ayaka Ishii, Namiki Tanaka, Itiro Siio |
| 2020 | Interactive 3D Model Generation from Character Illustration. | Nozomi Isami, Yuji Sakamoto |
| 2020 | To touch or not to touch? Comparing Touch, mid-air gesture, mid-air haptics for public display in post COVID-19 society. | Shaoyan Huang, Sakthi P. B. Ranganathan, Isaac Parsons |
| 2020 | Neurally-Guided Texturing for Garment Line Drawings. | Miyu Hashimoto, Tsukasa Fukusato, Takeo Igarashi |
| 2020 | Creating Virtual Reality Cartoons from Traditional Cartoons. | Kyungjin Han, Jieun Hwang, Jong-Weon Lee |
| 2020 | Finding Four-leaf Clovers while Supported by AI. | Takeo Hamada, Yasuhira Chiba, JongMoon Choi, Noboru Koshizuka |
| 2020 | Interactive Minimal Latency Laser Graphics Pipeline. | Jayson Haebich, Christian Sandor, lvaro Cassinelli |
| 2020 | Interactive Training of Drone Flight Control in Mixed Reality. | Yong-Guk Go, Jong-Won Lee, Ho-San Kang, Soo-Mi Choi |
| 2020 | Balloon Interface for Midair Haptic Interaction. | Takuro Furumoto, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda |
| 2020 | Wireless Embedded System on a Glove for Hand Motion Capture and Tactile Feedback in 3D Environments. | Michael Efraimidis, Katerina Mania |