Skip to content

SIGGRAPH Asia

SiggraphA

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

2,798

2008–2025

Papers per year

2008448 peak2025

SiggraphA papers

2,798 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020PoseFromGraph: Compact 3-D Pose Estimation using Graphs.Meghal Dani, Additya Popli, Ramya Hebbalaguppe
2020Playable Cartography: Emerging Creative Cartographic Practices.Libby Clarke
2020Immersive 3D Body Painting System.Yoon-Seok Choi, Soonchul Jung, Jin-Seo Kim
2020FaceMagic: Real-time Facial Detail Effects on Mobile.Llogari Casas, Yue Li, Kenny Mitchell
2020MaskBot: Real-time Robotic Projection Mapping with Head Motion Tracking.Miguel Altamirano Cabrera, Igor Usachev, Juan Heredia, Jonathan Tirado, Dzmitry Tsetserukou
2020PaperTracker: A Gamified Music & Tech Teaching Tool.Tristan Bunn, Jon He, Andre Murnieks, Radek Rudnicki
2020The Island of Pain: a Virtual Reality Experience for Patients with Chronic Pain.Anton Bogdanovych, Alwin Chuan
2020OmniPhotos: Casual 360° VR Photography with Motion Parallax.Tobias Bertel, Mingze Yuan, Reuben Lindroos, Christian Richardt
2020Deferred Neural Rendering for View Extrapolation.Tobias Bertel, Yusuke Tomoto, Srinivas Rao, Rodrigo Ortiz Cayon, Stefan Holzer, Christian Richardt
2020Digital Twin of the Australian Square Kilometre Array (ASKAP).Tomasz Bednarz, Dominic Branchaud, Florence Wang, Justin Baker, Malte Marquarding
2020Realistic Volumetric 3D Display Using Physical Materials.Ray Asahina, Takashi Nomoto, Takatoshi Yoshida, Yoshihiro Watanabe
2020Remote Virtual Showdown.Hojun Aan, Sangsun Han, Hyeonkyu Kim, Kibum Kim
2020MAScreen: Augmenting Speech with Visual Cues of Lip Motions, Facial Expressions, and Text Using a Wearable Display.Hyein Lee, Yoonji Kim, Andrea Bianchi
2019ARSpectator: Exploring Augmented Reality for Sport Events.Stefanie Zollmann, Tobias Langlotz, Moritz Loos, Wei Hong Lo, Lewis Baker
2019Multithreading in Pixar's animation tools.Florian Zitzelsberger, George ElKoura
2019Animation Video Resequencing with a Convolutional AutoEncoder.Shang-Wei Zhang, Charles C. Morace, Thi Ngoc Hanh Le, Chih-Kuo Yeh, Sheng-Yi Yao, Shih-Syun Lin, Tong-Yee Lee
2019Fast Terrain-Adaptive Motion Generation using Deep Neural Networks.Moonwon Yu, Byungjun Kwon, Jongmin Kim, Shinjin Kang, Hanyoung Jang
2019360-Degree-Viewable Tabletop Light-Field 3D DisplayHaving Only 24 Projectors.Shunsuke Yoshida
2019Search Space Reduction In Motion Matching by Trajectory Clustering.Gwonjin Yi, Junghoon Jee
2019SmartSim: Combination of Vibro-Vestibular Wheelchair and Curved Pedestal of Self-Gravitational Acceleration for Road Property and Motion Feedback.Vibol Yem, Ryunosuke Yagi, Yasushi Ikei
2019TwinCam Go: Proposal of Vehicle-Ride Sensation Sharing with Stereoscopic 3D Visual Perception and Vibro-Vestibular Feedback for Immersive Remote Collaboration.Vibol Yem, Reon Nashiki, Tsubasa Morita, Fumiya Miyashita, Tomohiro Amemiya, Yasushi Ikei
2019Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedbacks.Yuan-Syun Ye, Hsin-Yu Chen, Liwei Chan
2019Physical e-Sports in VAIR Field system.Masasuke Yasumoto, Takehiro Teraoka
2019Computational Spectral-Depth Imaging with a Compact System.Mingde Yao, Zhiwei Xiong, Lizhi Wang, Dong Liu, Xuejin Chen
2019Real-time Rendering of Layered Materials with Anisotropic Normal Distributions.Tomoya Yamaguchi, Tatsuya Yatagawa, Yusuke Tokuyoshi, Shigeo Morishima
1,5761,600 of 2,798← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.