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Frontiers in Education

FIE

C

CORE rank

CORE rank (raw)

C

Fields of research

Human-Centred Computing

Papers indexed

5,982

2011–2024

Papers per year

2011634 peak2024

FIE papers

5,982 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016The effects of Gamification on engineering lab activities.Eunsik Kim, Ling Rothrock, Andris Freivalds
2016Long term effects of educational robots on a Grade 9 girl's perceptions of science and math.Ahmad Khanlari
2016Robotics integration to create an authentic learning environment in engineering education.Ahmad Khanlari
2016"Code Yourself" and "A Programar": A bilingual MOOC for teaching computer science to teenagers.Ins Friss de Kereki, Areti Manataki
2016STEAM approach by integrating the arts and STEM through origami in K-12.Jamie Kennedy, Erica Lee, Adam K. Fontecchio
2016Understanding the role of knowledge related to financial resources on decisions to attend graduate school.Marian S. Kennedy, Shelby K. Lanier, Katherine M. Ehlert, Karen A. High, Kathryn K. Pegues, Julia L. Sharp
2016How important is high-school computing experience for first-year engineering student success?Amber Kemppainen, Mary Fraley, Amy Hamlin, Gretchen Hein
2016Using innovation as a catalyst for integrating business and engineering education.David W. Keck, Ian J. Cottingham
2016Information resource based on scientific software as a core of interdisciplinary learning resources.Maria Karpova, Vadim Shmelev, Alexey V. Dukhanov
2016Credentialing in the CSET education change process.Jennifer Karlin, Cheryl Allendoerfer, Rebecca Bates, Dan Ewert, Ron Ulseth
2016Artificial intelligence and computer science in education: From kindergarten to university.Martin Kandlhofer, Gerald Steinbauer, Sabine Hirschmugl-Gaisch, Petra Huber
2016WEX-HIL: Design of a Wireless Extensible hardware-in-the-loop real-time simulator for electric vehicle applications.Yong-Kyu Jung, Fong Mak, Fnu Qinggele, Idrees Alzahid
2016Enabling deep conceptual learning in computing courses through conflict-based collaborative learning.Swaroop Joshi, Neelam Soundarajan
2016Aligning Quality Assurance at the course unit and educational program levels.Bjrn r Jnsson, Marta Kristn Lrusdttir, Mats Daniels, Alison Clear, Tony Clear, Roger McDermott
2016Frontiers in education - have we made a difference? If so, what?Edwin C. Jones, James R. Rowland
2016Pre-college students' use of systems engineering methods in design.Aaron W. Johnson, Sara Willner-Giwerc, Paul T. Grogan, Ethan E. Danahy
2016Development of professional competency through professional identity formation in a PBL curriculum.Bart Johnson, Ron Ulseth
2016A synchronous distance education hybrid model of college-level credits for high-school students.Manuel Jimnez, Sonia M. Bartolomei-Suarez, Ysela Ochoa, Wilma Santiago
2016Course design for Internet of Things using Lab of Things of Microsoft Research.Gu-Min Jeong, Phuc Huu Truong, Tae-Yang Lee, Jin-Woo Choi, Miran Lee
2016A framework to help analyze if creating a game to teach a learning objective is worth the work.Peter Jamieson, Lindsay D. Grace
2016re-Commerce: A new paradigm for Innovation and Sustainability in CSET education.L. Eric James
2016e-NABLING education: Curricula and models for teaching students to print hands.Stephen Jacobs, Jonathan Schull, Perry White, Richard Lehrer, Akanksha Vishwakarma, Andrea Bertucci
2016The resilient Civil engineer with the changing global environment.Hudson Jackson, Kassim Tarhini, Sharon Zelmanowitz, Alina Zapalska
2016Panel: Changing your department: Examples from Revolutionizing Engineering Departments.Ella L. Ingram
2016Launching curricular guidelines for computer engineering: CE2016.John Impagliazzo, Susan Conry, Eric Durant, Joseph L. Hughes, Russ Meier
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