| 2018 | Hunting out graphic images from real images using recurrent neural network and extended principal color components. | Gahye Lee, Seungkyu Lee |
| 2018 | GAN with autoencoder and importance sampling. | Gahye Lee, Seungkyu Lee |
| 2018 | Removing objects from videos with a few strokes. | Thuc Trinh Le, Andrs Almansa, Yann Gousseau, Simon Masnou |
| 2018 | Combining deep learning algorithm with scene recognition and haptic feedback for 4D-VR cinema. | Sheng-Fu Ko, Yi-Hung Lin, Ping-Hsuan Han, Chia-Chun Chang, Chien-Hsing Chou |
| 2018 | Evaluation of reducing three-dimensionality of movement to create 3DCG animation looks more like 2D animation. | Kei Kitahata, Yuji Sakamoto |
| 2018 | Object tracking-based foveated super-resolution convolutional neural network for head mounted display. | Sanghyuk Kim, Min-Woo Seo, Seung Joon Lee, Suk-Ju Kang |
| 2018 | First-person-view drone flying in mixed reality. | Dong-Hyun Kim, Yong-Guk Go, Soo-Mi Choi |
| 2018 | Deep learning-based super-resolution for digital comics. | Jun-Hyuk Kim, Jun-Ho Choi, Choong-Hyun Seo, Jaehyuk Chang, Jong-Seok Lee |
| 2018 | Neural network in combination with a differential evolutionary training algorithm for addressing ambiguous articulated inverse kinematic problems. | Ben Kenwright |
| 2018 | Visualization system for tsunami evacuation behavior. | Yasuo Kawai, Yurie Kaizu, Shusei Yoshida |
| 2018 | Historical streetscape simulation system that reflects changes in weather, time, and seasons. | Yasuo Kawai, Natsumi Kobayashi, Ayaka Enzaka |
| 2018 | Spatially augmented depth and transparency in paper materials. | Takahiro Kawabe |
| 2018 | Danswing papers. | Takahiro Kawabe |
| 2018 | Spatially augmented depth and transparency in paper materials. | Takahiro Kawabe |
| 2018 | Demo of olfactory display with less residual odor. | Shingo Kato, Takamichi Nakamoto |
| 2018 | Real-time measurement and display system of 3D sound intensity map using optical see-through head mounted display. | Yuta Kataoka, Wataru Teraoka, Yasuhiro Oikawa, Yusuke Ikeda |
| 2018 | Digital reproduction of hair waving based on animator technique. | Naoaki Kataoka, Tomokazu Ishikawa, Yusuke Kameda, Ichiro Matsuda, Susumu Itoh |
| 2018 | Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs. | Hirofumi Kaneko, Tomohiro Amemiya, Vibol Yem, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki |
| 2018 | Interactive visual narrative "cloudy lady": gaze navigation method and a prototype application. | Negar Kaghazchi, Sachiko Kodama, Masakatsu Kaneko |
| 2018 | Simulating kimono fabrication based on the production process of Yuki-tsumugi. | Natsuki Kagaya, Hiroshi Mori, Tomoharu Ishikawa, Kazuya Sasaki, Miyoshi Ayama, Kenji Shoji, Fubito Toyama |
| 2018 | A variational U-Net for motion retargeting. | Hanyoung Jang, Byungjun Kwon, Moonwon Yu, Seong Uk Kim, Jongmin Kim |
| 2018 | Coded skeleton: shape changing user interface with mechanical metamaterial. | Miyu Iwafune, Taisuke Ohshima, Yoichi Ochiai |
| 2018 | TuVe: a flexible display with a tube. | Yuki Inoue, Yuichi Itoh, Takao Onoye |
| 2018 | Interactive modeling for craft band design. | Yuki Igarashi |
| 2018 | Panoramic depth reconstruction within a single shot by optimizing global sphere radii. | Po-Yao Huang, Hong Shiang Lin, Sun-Yu Gordon Chi, Liang-Han Lin, Ming Ouhyoung |