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SIGGRAPH Asia

SiggraphA

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

2,798

2008–2025

Papers per year

2008448 peak2025

SiggraphA papers

2,798 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018Hunting out graphic images from real images using recurrent neural network and extended principal color components.Gahye Lee, Seungkyu Lee
2018GAN with autoencoder and importance sampling.Gahye Lee, Seungkyu Lee
2018Removing objects from videos with a few strokes.Thuc Trinh Le, Andrs Almansa, Yann Gousseau, Simon Masnou
2018Combining deep learning algorithm with scene recognition and haptic feedback for 4D-VR cinema.Sheng-Fu Ko, Yi-Hung Lin, Ping-Hsuan Han, Chia-Chun Chang, Chien-Hsing Chou
2018Evaluation of reducing three-dimensionality of movement to create 3DCG animation looks more like 2D animation.Kei Kitahata, Yuji Sakamoto
2018Object tracking-based foveated super-resolution convolutional neural network for head mounted display.Sanghyuk Kim, Min-Woo Seo, Seung Joon Lee, Suk-Ju Kang
2018First-person-view drone flying in mixed reality.Dong-Hyun Kim, Yong-Guk Go, Soo-Mi Choi
2018Deep learning-based super-resolution for digital comics.Jun-Hyuk Kim, Jun-Ho Choi, Choong-Hyun Seo, Jaehyuk Chang, Jong-Seok Lee
2018Neural network in combination with a differential evolutionary training algorithm for addressing ambiguous articulated inverse kinematic problems.Ben Kenwright
2018Visualization system for tsunami evacuation behavior.Yasuo Kawai, Yurie Kaizu, Shusei Yoshida
2018Historical streetscape simulation system that reflects changes in weather, time, and seasons.Yasuo Kawai, Natsumi Kobayashi, Ayaka Enzaka
2018Spatially augmented depth and transparency in paper materials.Takahiro Kawabe
2018Danswing papers.Takahiro Kawabe
2018Spatially augmented depth and transparency in paper materials.Takahiro Kawabe
2018Demo of olfactory display with less residual odor.Shingo Kato, Takamichi Nakamoto
2018Real-time measurement and display system of 3D sound intensity map using optical see-through head mounted display.Yuta Kataoka, Wataru Teraoka, Yasuhiro Oikawa, Yusuke Ikeda
2018Digital reproduction of hair waving based on animator technique.Naoaki Kataoka, Tomokazu Ishikawa, Yusuke Kameda, Ichiro Matsuda, Susumu Itoh
2018Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs.Hirofumi Kaneko, Tomohiro Amemiya, Vibol Yem, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki
2018Interactive visual narrative "cloudy lady": gaze navigation method and a prototype application.Negar Kaghazchi, Sachiko Kodama, Masakatsu Kaneko
2018Simulating kimono fabrication based on the production process of Yuki-tsumugi.Natsuki Kagaya, Hiroshi Mori, Tomoharu Ishikawa, Kazuya Sasaki, Miyoshi Ayama, Kenji Shoji, Fubito Toyama
2018A variational U-Net for motion retargeting.Hanyoung Jang, Byungjun Kwon, Moonwon Yu, Seong Uk Kim, Jongmin Kim
2018Coded skeleton: shape changing user interface with mechanical metamaterial.Miyu Iwafune, Taisuke Ohshima, Yoichi Ochiai
2018TuVe: a flexible display with a tube.Yuki Inoue, Yuichi Itoh, Takao Onoye
2018Interactive modeling for craft band design.Yuki Igarashi
2018Panoramic depth reconstruction within a single shot by optimizing global sphere radii.Po-Yao Huang, Hong Shiang Lin, Sun-Yu Gordon Chi, Liang-Han Lin, Ming Ouhyoung
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Comparable venues

Other A*/A conferences filed under the same field of research.