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International Conference on the Foundations of Digital Games

FDG

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,429

2008–2026

Papers per year

2008123 peak2026

FDG papers

1,429 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2024Playing with Prejudice: Do Colour Scheme and Hypersexualization of Women In Games Influence Player Decisions, Perceptions, and Avatar Appeal?Susanne Poeller, Martin Johannes Dechant, Regan L. Mandryk
2024Intimidating or Friendly? How Players Represent Themselves With Character Appearances That Reflect Their Social Motivations.Susanne Poeller, Nicola Baumann, Regan L. Mandryk
2024Endpoint Conditioned Multimodality Trajectory Prediction Using Voronoi Tessellation.Jonas Pech, Aliaksei Tsishurou, Gnter Wallner
2024RetroFit: Post-Facto Accessibility for Retro Games.Joseph Carter Osborn, Katiana Wieser, Miriam Brody
2024Toward A Game Citation and Reference Workbench.Joseph C. Osborn, Eric Kaltman
2024Asynchronous Collaboration with Quality-Diversity Search in Human Computation Games.Nicholas Osborn, Seth Cooper
2024The Curation Tree: A Lightweight Behavior Tree Framework for Implementing Puzzle and Narrative Games.Aline Normoyle, Sophie Jrg, Jennifer Hill
2024Permalife of the Archive: Archaeogaming as Queergaming.Florence Smith Nicholls
2024How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online.Florence Smith Nicholls, Michael Cook
2024Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement.David Van Nguyen, Edward F. Melcer, Deanne Adams
2024Towards Authoring Open-Ended Behaviors for Narrative Puzzle Games with Large Language Model Support.Britney Ngaw, Grishma Jena, Joo Sedoc, Aline Normoyle
2024Comprehensive and Instantly Responsive Player Assistance using Binary Decision Diagrams.Ross Mawhorter, Adam M. Smith
2024A Framework to Even-Out Racetrack Bias.Mirkamil Majid, Roger Crawfis
2024Ahead-of-time Compilation for Diverse Samplers of Constrained Design Spaces.Abdelrahman Madkour, Ross Mawhorter, Stacy Marsella, Adam M. Smith, Steven Holtzen
2024Cardistry: Exploring a GPT Model Workflow as an Adapted Method of Gaminiscing.Brandon Lyman, Ala Ebrahimi, James Cox, Szeyi Chan, Christopher Barney, Bob De Schutter
2024Translating Between Game Generators with Asterism and Ceptre.Cynthia Li, Joseph C. Osborn
2024The Masquerade of Play: A Reappraisal of the Magic Circle.Bjarke Alexander Larsen, Eln Carstensdttir
2024Partners in (Solving) Crime: Promoting Sociality through Play in Hybrid Museum Visits.Georgia Koutiva, Akrivi Katifori, Maria Roussou
2024Experiments in Motivating Exploratory Agents.Bobby Khaleque, Michael Cook, Jeremy Gow
2024Paradise: An Experiment Extending the Ensemble Social Physics Engine with Language Models.Jack Kelly, Michael Mateas, Noah Wardrip-Fruin
2024Play and Viz: Using Entertainment Games for Exploring Data Visualizations.Magdalena Kejstova, Tereza Stastna, Simone Kriglstein
2024You-Only-Randomize-Once: Shaping Statistical Properties in Constraint-based PCG.Jediah Katz, Bahar Bateni, Adam M. Smith
2024"It's Not Fair!" - Exploring Game Master Unfairness in Tabletop Role Playing Games.Akrivi Katifori, Dimitra Petousi, Pantelis Sakellariadis, Yannis E. Ioannidis
2024Prompt Wrangling: On Replication and Generalization in Large Language Models for PCG Levels.Arash Moradi Karkaj, Mark J. Nelson, Ioannis Koutis, Amy K. Hoover
2024The Creation Blockchain: Documentation and Validation of Work Processes.Wenzel Hnting, Daniel Loebenberger, Sebastian von Mammen
226250 of 1,429← PreviousNext →

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