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International Conference on the Foundations of Digital Games

FDG

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,429

2008–2026

Papers per year

2008123 peak2026

FDG papers

1,429 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Lume: a system for procedural story generation.Stacey Mason, Ceri Stagg, Noah Wardrip-Fruin
2019Making text annotation fun with a clicker game.Chris Madge, Richard A. Bartle, Jon Chamberlain, Udo Kruschwitz, Massimo Poesio
2019SuBViS: the use of subjunctive visual programming environments for exploring alternatives in game development.Daniel MacCormick, Loutfouz Zaman
2019Game postmortems vs. developer Reddit AMAs: computational analysis of developer communication.Chien Lu, Jaakko Peltonen, Timo Nummenmaa
2019Making CNNs for video parsing accessible: event extraction fromZijin Luo, Matthew Guzdial, Mark O. Riedl
2019Automatic generation of tower defense levels using PCG.Simon Cheng Liu, Chaoran Li, Yue Li, Heng Ma, Xiao Hou, Yiming Shen, Licong Wang, Ze Chen, Xianghao Guo, Hengtong Lu, Yu Du, Qinting Tang
2019End-to-end let's play commentary generation using multi-modal video representations.Chengxi Li, Sagar Gandhi, Brent Harrison
2019Publication and evaluation challenges in games & interactive media.Elizabeth Lane Lawley
2019Introducing: the game jam license.Gorm Lai, Kai Erenli, Foaad Khosmood, William H. Latham
2019Enhancing story generation with the semantic web.Eric LaBouve, Erik Miller, Foaad Khosmood
2019Generative games as storytelling partners.Max Kreminski, Noah Wardrip-Fruin
2019Generators that read.Max Kreminski, Isaac Karth, Noah Wardrip-Fruin
2019Cozy mystery construction kit: prototyping toward an AI-assisted collaborative storytelling mystery game.Max Kreminski, Devi Acharya, Nick Junius, Elisabeth Oliver, Kate Compton, Melanie Dickinson, Cyril Focht, Stacey Mason, Stella Mazeika, Noah Wardrip-Fruin
2019Intrinsically musical game worlds: abstract music generation as a result of gameplay.Neil Koons, Michael Haungs
2019Composition of basic heuristics for the game 2048.Iris Kohler, Theresa Migler, Foaad Khosmood
2019Design-centric maze generation.Paul Hyunjin Kim, Jacob Grove, Skylar W. Wurster, Roger Crawfis
2019Wormingo: a 'true gamification' approach to anaphoric annotation.Doruk Kicikoglu, Richard A. Bartle, Jon Chamberlain, Massimo Poesio
2019Radical tunes: exploring the impact of music on memorization of stroke order in logographic writing systems.Oleksandra G. Keehl, Edward F. Melcer
2019Teaching gameful design.Fares Kayali, Naemi Luckner, Peter Purgathofer
2019Addressing the fundamental tension of PCGML with discriminative learning.Isaac Karth, Adam M. Smith
2019Exploring how preference and perceived performance vary in different game genres across time of day.Dominic Kao, J. J. De Simone
2019The effects of anthropomorphic avatars vs. non-anthropomorphic avatars in a jumping game.Dominic Kao
2019JavaStrike: a Java programming engine embedded in virtual worlds.Dominic Kao
2019Motivations of game jam organizers: case of finnish game jam community.Ville Kankainen, Annakaisa Kultima, Mikko Merilinen
2019SEric Kaltman, Joseph C. Osborn, John Aycock
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