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International Conference on the Foundations of Digital Games

FDG

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,429

2008–2026

Papers per year

2008123 peak2026

FDG papers

1,429 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018Evolving maps and decks for ticket to ride.Fernando de Mesentier Silva, Scott Lee, Julian Togelius, Andy Nealen
2018Towards human-like artificial intelligence using StarCraft 2.Henrik Siljebrt, Caspar Addyman, Alan Pickering
2018Comparing paid and volunteer recruitment in human computation games.Anurag Sarkar, Seth Cooper
2018Meet your match rating: providing skill information and choice in player-versus-level matchmaking.Anurag Sarkar, Seth Cooper
2018"Just because it's gay?": transgressive design in queer coming of age visual novels.Anastasia Salter, Bridget Blodgett, Anne Sullivan
2018Generative design in minecraft (GDMC): settlement generation competition.Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Julian Togelius
2018Measuring quality of grammars for procedural level generation.Riemer van Rozen, Quinten Heijn
2018Deep unsupervised multi-view detection of video game stream highlights.Charles Ringer, Mihalis A. Nicolaou
2018Hybrid network clusters using common gameplay for massively multiplayer online games.Jared N. Plumb, Sneha Kumar Kasera, Ryan Stutsman
2018Studying believability assessment in racing games.Cristiana Pacheco, Laurissa N. Tokarchuk, Diego Prez-Libana
2018Curious users of casual creators.Mark J. Nelson, Swen E. Gaudl, Simon Colton, Sebastian Deterding
2018Unraveling the mortal coil: death and stories of play.Eric Murnane
2018CURIO: a game-based learning toolkit for fostering curiosity.Marcello A. Gmez Maureira
2018Method in the madness: the design of games as valid and reliable scientific tools.Laura M. Levy, Amy J. Lambeth, Rob Solomon, Maribeth Gandy
2018Socialeyes: social gaze in collaborative 3D games.Michael Lankes, Matej Rajtr, Oleg Denisov, Bernhard Maurer
2018Emotional agency in storygames.Liting Kway, Alex Mitchell
2018Why game designers should study magic.Shringi Kumari, Sebastian Deterding, Gustav Kuhn
2018What tabletop players think about augmented tabletop games: a content analysis.Mehmet Kosa, Pieter Spronck
2018Going forward by going back: re-defining rewind mechanics in narrative games.Erica Kleinman, Eln Carstensdttir, Magy Seif El-Nasr
2018A new mould rush: designing for a slow bio-digital game driven by living micro-organisms.Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Stefan Poslad
2018Documenting trajectories in design space: a methodology for applied game design research.Rilla Khaled, Jonathan Lessard, Pippin Barr
2018The effect of visualising NPC pathfinding on player exploration.Madeleine Kay, Edward J. Powley
2018Design considerations towards long-term engagement in games for health.Fares Kayali, Naemi Luckner, Peter Purgathofer, Katta Spiel, Geraldine Fitzpatrick
2018Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model.Daniel Karavolos, Antonios Liapis, Georgios N. Yannakakis
2018Media and games: an intermedial framework.Ida Kathrine Hammeleff Jrgensen
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Comparable venues

Other A*/A conferences filed under the same field of research.