Skip to content

International Conference on the Foundations of Digital Games

FDG

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,429

2008–2026

Papers per year

2008123 peak2026

FDG papers

1,429 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2025Constraint Is All You Need: Optimization-Based 3D Level Generation with LLMs.Kaijie Xu, Clark Verbrugge
2025Serious Gaming Meets Audiology: Developing a Video Game for Auditory Testing.Wieger Wittrock, Kasia Zalewska-Kurek, Adriana A. Zekveld, Sophia E. Kramer, Marcello A. Gmez Maureira
2025Exploring the Possibility Space of 1 Billion Spells.Oliver Withington
2025Conversational Interactions with Procedural Generators using Large Language Models.Jim Whitehead, Thomas Wessel, Blythe Chen, Raven Cruz-James, Luc Harnist, William Klunder, Justin Lam, Ethan Lin, Roman Luo, Hung Nguyen, Naitik Poddar, Shiva Ravinutula, Alejandro Montoreano, Logan Shehane, Yazmyn Sims, Jarod Spangler, Michelle Tan, Zosia Trela
2025Game Design Games: Designing Games for Teaching Game Design.Richard Wetzel
2025Accessibility and Inclusion in the Game Industry: A position paper.Thomas Westin, Jenny Brusk, Adam Palmquist
2025Cash Action: An Educational Multiplayer Game for Teaching Financial Concepts.Carina Weichselbraun, Michael Holly, Barbara Strachwitz, Nina von Gayl, Johanna Pirker
2025Player Perception Matters: Insights into the Use of Esports Live Companion Tools.Letian Wang, Claire Dormann, Guenter Wallner
2025"I want to let them in": Exploring Critical Consciousness Development through Roleplay and Reflection in "Papers, Please".Bethany Miatta Turay, Alesandra Baca-Vzquez, Alexandra To, Angela D. R. Smith
2025"Pull the Lever, Kronk!": Mapping Controller Affordances to Collaborative Sense-Making in Play.Erin J. K. Truesdell
2025Slice of Life: A Social Physics Game with Interactive Conversations using Symbolically Grounded LLM-Based Generative Dialogue.Mike Treanor, Ben Samuel, Mark J. Nelson
2025Virtual Proximity, Real Anxiety: How Co-located VR Gameplay Increases Mutual Player Distance and Fear of Colliding.Julius Tietenberg, Patrizia Ring, Maic Masuch
2025Mobile Augmented Reality: A Systematic Review of Current Research and the Untapped Potential of Interactive Marker-Based Games.Vinaya Tawde, Simone Kriglstein
2025Bridging Faithfulness of Explanations and Deep Reinforcement Learning: A Grad-CAM Analysis of Space Invaders.Leendert Johannes Tanis, Rafael Fernandes Cunha, Marco Zullich
2025Form and Function: Toward a Better Understanding of Design-Based Games.Anne Sullivan, Mel Stanfill, Anastasia Salter, Noah Wardrip-Fruin
2025Core or Chore? How Hybridity Impacts Player Experience.Sasha Soraine, Melissa J. Rogerson
2025The Many Views of Game-Related Experiences with the Experiential Tetrad.Sasha Soraine, Jacques Carette
2025Affective Mirroring in Video Game NPCs: A Pilot Study Evaluating Player Engagement.Hana Sinkovic, Marcello A. Gmez Maureira, Marcus Gerhold
2025Computational Tools for Table-Top Role-Playing Games: A Scoping Review.Fiona Shyne, Seth Cooper
2025Is the Jedi Force Pull Method Effective? Evaluating Eye-Tracked Object Grabbing in VR.Naznin Sharmin Shishir, Richard Zhao
2025Diverse Level Generation via Machine Learning of Quality Diversity.Konstantinos Sfikas, Antonios Liapis, Georgios N. Yannakakis
2025Language Models as Narrative Planning Heuristics.Lasantha Senanayake, Stephen G. Ware
2025Understanding Disengagement From Competitive Multiplayer Games: An Exploratory Study of League of Legends.Yannick Seim, Lukas Strobel, Kathrin Gerling, Dmitry Alexandrovsky
2025Level the Level: Balancing Game Levels for Asymmetric Player Archetypes With Reinforcement Learning.Florian Rupp, Kai Eckert
2025Live Game Design: Prototyping at the Speed of Play.Riemer van Rozen
126150 of 1,429← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.