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International Conference on the Foundations of Digital Games

FDG

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,429

2008–2026

Papers per year

2008123 peak2026

FDG papers

1,429 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2025LogiCraft: A Game Modification Framework for Learning Propositional Logic.Tamara Dobler, Lorenzo Galeotti, Riemer van Rozen
2025Designing FEVR: a VR Game for Wildfire Evacuation Readiness.Alison Crosby, MJ Johns, Katherine Isbister, Sri Kurniawan
2025Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools.Daniel Cox, John T. Murray, Anastasia Salter
2025Building Story and Interest: How Lore and Atmosphere Affect Immersion Within an ARG.Jessica Cox, Kaylee Forsting, Matthew Mosher
2025Stuck in the Middle: Generating Levels without (or with) Softlocks.Seth Cooper, Mahsa Bazzaz
2025Exploring the Purpose and Development of Academic Games: An Analysis of Games Reported at the Foundations of Digital Games Conference (2007-2024).Max Chen, Edward Morrell
2025Playing RollerCoaster Tycoon with Reinforcement Learning.Jonathan Campbell, Clark Verbrugge
2025Towards Didactics-Driven Development of Educational Games.Anders Bouwer, Riemer van Rozen
2025Crunch on video game production: practices to avoid for healthier workplaces in Game Development.Daeana Paula Bourscheid, Andrea Valria Steil, Elizabet da Silva Paixo
2025Shifting Genres: Limits of Video Game Genre Taxonomy in Roguelikes.Josiah D. Boucher, Yunus Dogan Telliel, Gillian Smith
2025The Image of the Open World Game.Kitty Boakye, Kaitlyn Tsien, Nissi Awosanya, Peter A. Mawhorter
2025STRIVE: Socio-behavioral Taxonomy Representation for Interactive Virtual Environments.Alexander J. Bisberg, Emily Chen, Marlon Twyman, Dmitri Williams, Emilio Ferrara
2025Beyond Satisfaction: Game Feel Design for Emotionally Impactful Experiences.Prabhav Bhatnagar, Markus Laattala, Supriya Dutta, Tom Cole, Perttu Hmlinen
2025Anti-Games, Fantasy Consoles, and the Rise of Speculative Game Development on Itch.io.PB Berge
2025Analysis of Uncertainty in Procedural Maps in Slay the Spire.Mahsa Bazzaz, Seth Cooper
2025Level Generation with Constrained Expressive Range.Mahsa Bazzaz, Seth Cooper
2025Analysis of Robustness of a Large Game Corpus.Mahsa Bazzaz, Seth Cooper
2025A Design Toolkit of Ludic Contentious Politics: The Case of Protest in Videogames.Hamza Bashandy
2025Noisrucer: A Student-developed Game for Recursion.Nora Bakken, Geoffrey Gonzales, Osvaldo Jimnez
2025Game Balance Through Procedural Content Generation.Mathias Babin, Michael Katchabaw
2025Enhancing Player Satisfaction Through Personality-Based Narrative Adaptation in Digital Games.Celina Auer, Michael Lankes
2025Creating an xAI Framework for Diverse Game Characters.Daniela De Angeli
2025Modern Board Games as a Proposal for Teaching Physics with a Focus on Science, Technology and Society (STS).Ana Almeida, Deise Vianna, Carla Sousa
2025Towards Custom Quest Tutorials: Identifying and Addressing Players' Cognitive and Performative Struggles in Games.Nabeeha Ali
2025The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games.Ahmed Khalifa, Roberto Gallotta, Matthew Barthet, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis
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Comparable venues

Other A*/A conferences filed under the same field of research.